BabyJ
First Post
(For those who dont know, that means Please Evaluate And Critique Honestly..)
My campaign reflavored crossbows for guns.
They let off a puff of smoke and the noise causes them to take a -10 penalty to stealth until the end of their next turn. Those who want to hide after will face this issue too (from PHB, pg. 188): "If you take an action that causes you not to remain hidden, you retain the benefits of being hidden until you resolve the action. You can’t become hidden again as part of that same action." (attacking being one of those actions that causes to become unhidden)
So I came up with this:
Sniper Weapon (+1, +2, +3, +4, +5, +6)
Your shots strike quietly from the shadows and no smoke billows, helping to confuse your opponent about your location.
Applies to: crossbows that fire powder or bullets. Enchancement: applies to attack rolls and damage rolls. Critical: +1d6 damage per plus.
Property: You take take no range penalty for firing this weapon at Long Range. The Stealth penalty due to firing a gun is cut in half.
Daily Power * Free action. Trigger: You hit or miss an enemy you are hidden from with a ranged attack using this weapon as your implement or weapon. Effect:You can make a Stealth check to remain hidden during the same round in which you made this attack.
So whatcha think?
EDIT: Changed the effect to more closely match that of the Shadowdancer's Cloak. It still allows a Stealth check to be made against all enemies, instead of just the one you hit, but I made the Stealth penalty reduced all the time by half for this weapon, rather than half all the time and all the way on the daily.
My campaign reflavored crossbows for guns.
They let off a puff of smoke and the noise causes them to take a -10 penalty to stealth until the end of their next turn. Those who want to hide after will face this issue too (from PHB, pg. 188): "If you take an action that causes you not to remain hidden, you retain the benefits of being hidden until you resolve the action. You can’t become hidden again as part of that same action." (attacking being one of those actions that causes to become unhidden)
So I came up with this:
Sniper Weapon (+1, +2, +3, +4, +5, +6)
Your shots strike quietly from the shadows and no smoke billows, helping to confuse your opponent about your location.
Applies to: crossbows that fire powder or bullets. Enchancement: applies to attack rolls and damage rolls. Critical: +1d6 damage per plus.
Property: You take take no range penalty for firing this weapon at Long Range. The Stealth penalty due to firing a gun is cut in half.
Daily Power * Free action. Trigger: You hit or miss an enemy you are hidden from with a ranged attack using this weapon as your implement or weapon. Effect:You can make a Stealth check to remain hidden during the same round in which you made this attack.
So whatcha think?
EDIT: Changed the effect to more closely match that of the Shadowdancer's Cloak. It still allows a Stealth check to be made against all enemies, instead of just the one you hit, but I made the Stealth penalty reduced all the time by half for this weapon, rather than half all the time and all the way on the daily.
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