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Permanancy & Divine Spells

Mistwell

Crusty Old Meatwad
Permanancy is a 5th level arcane spell. However, Miracle, a 9th level divine spell, can duplicate the effects of any spell that is 7th level and lower (without exp. cost).

Can a 17th level cleric cast miricle to duplicate the effects of permanancy to make a divine spell permanant?

For example, could a 17th level cleric cast permanancy on a club with Shillelagh (a 1st level druid spell) on it? If necessary, assume the 17th level cleric also has 1 level in druid, to cast Shillelagh herself (though I am not sure this is necessary).

Assuming all of this is possible, how much would it cost to hire an NPC do so such a thing? Assume you can find a 17th level cleric willing to cast miricle for a fee. Is the cost 10 gp x 9 x 17 = 1,530 gp?
 

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A Miracle spell could indeed duplicate the effects of a Permanency spell ... note however that Permanency has a pretty short list of specific effects it can make permanent in the first place, and I don't think Shillelagh is on that list (don't have the book right here to check). In any case, you'd still need to cast the other spell to be made permanent seperately, but any of them that are on your cleric spell list (or spell lists from multi-classes) would be fine.
 

Malichor said:
A Miracle spell could indeed duplicate the effects of a Permanency spell ... note however that Permanency has a pretty short list of specific effects it can make permanent in the first place, and I don't think Shillelagh is on that list (don't have the book right here to check). In any case, you'd still need to cast the other spell to be made permanent seperately, but any of them that are on your cleric spell list (or spell lists from multi-classes) would be fine.

Shillelagh is indeed not on the list, being a divine spell only. Oh, and I note that permanancy itself costs exp, so that would have to be added into the equation as well.

Permanancy says you can research making another spell permanant, which would be difficult to do for a cleric (though I suppose possible). Altogether, this sounds like a tough trick to pull off.

Perhaps I should refocus the question. How much do people think a Magic (wooden) Club that does 1d10 +1 damage (instead of 1d6 +0 damage), useable by druids only, should cost?
 

Mistwell said:
Perhaps I should refocus the question. How much do people think a Magic (wooden) Club that does 1d10 +1 damage (instead of 1d6 +0 damage), useable by druids only, should cost?

15,000gp. I would design it similar to the Sunblade. It would have the damage and stats of a Greatclub, but it would be wielded as if it were a standard club. So, that's 2,000gp for the +1 enhancement and 13,000gp (maybe less) for the funky wielding/damage bit.
 
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Also note that any Cleric with the FR domain, Spells, has access to the Greater Anyspell spell, and can cast up to 5th level arcane spells in the domain slot... assuming you have a spellbook.


[edit] geez... maybe I could say "spell" a little more...
 
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mikebr99 said:
[edit] geez... maybe I could say "spell" a little more...

spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell bonk spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell

You cannot unravel my puzzle. Haha!
 
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kreynolds said:
spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell bonk spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell spell

You cannot unravel my puzzle. Haha!
Sure i can... bonk to you too!!
 
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