drdevoid said:Where does 5*XP come from? I'm ignorant of this part of the rules. I've been much more generous with the multiplier in the past.
I am aware of the disspelling possibility, but we haven't played it out that way.
Oh, bah. It's not an either/or proposition. A money-hungry spellcaster can do both and make even more cash. In fact, it would be a "very poor business model" (assuming wizards care about such things) not to do so.Infiniti2000 said:Note also that most spellcasters with an Int above 8 will not cast XP-requiring spells for profit. It's a very poor business model to burn XP at only x5 the value when you can create items for over double that.
Infiniti2000 said:Note also that most spellcasters with an Int above 8 will not cast XP-requiring spells for profit. It's a very poor business model to burn XP at only x5 the value when you can create items for over double that.
So I generally don't have spellcasters agree to cast such spells without significant in-game reasons.
Pendantic note: if you wanted to save a few coins you could technically hire a 1st level wizard (or use a scroll) for this part, but it typically wouldn't be worth it.Dross said:Caster level (minimum) 9 x spell level 1 x 10gp = 90gp for Enlarge Person
Infiniti2000 said:Note also that most spellcasters with an Int above 8 will not cast XP-requiring spells for profit. It's a very poor business model to burn XP at only x5 the value when you can create items for over double that.
So I generally don't have spellcasters agree to cast such spells without significant in-game reasons.