D&D 4E Perspective: 4E as one of "Ten most necessary remakes"

I liked the fact that 4th Edition is considered a great remake. It is an idea I wholly support.

Too bad the rest of the article is crud.
 

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@UnknownAtThisTime: Henc! That image set off my nerd-rage initiator 3 times in rapid succession before sanity kicked in. :lol: :lol:

And yeah, I was immediately turned off by Planet of the Apes being a must-remake. So I wasn't surprised that the 4e entry was mostly hollow too.

Having said that, I do agree that 4e was a "necessary" remake. I loved 3ed when it came out (and it's what pulled me back in after a close to 10 year hiatus), but in hindsight I think 4ed is everything 3ed should have been. I'm disappointed that WotC didn't continue with the OGL, but just based on a pure "designer's hat" reaction, 4th edition was just as necessary as 2nd edition was, perhaps even more so. 3rd edition made D&D relevant again, but 4th edition is much more forward looking.

To me, necessary for a DnD remake means the current version is unworkable or unappealing to the current audience. I never saw that as true for 3E.

4E wasn't a simple streamlining of 3E, so I don't see the connection to 2E. When 2E came out, the early books seemed almost unnecessary because the changes were so slight. 4E is much more radically different.
 

To me, necessary for a DnD remake means the current version is unworkable or unappealing to the current audience. I never saw that as true for 3E.
Hmm...by this criteria we should still be playing 2nd edition. :D

I guess I think that 4e is "necessary" because it's the first version of the game that is well and truly balanced. Obviously there's going to be differing opinions on this, and I certainly don't want to start an edition war, but at least from my DM seat I have players playing characters they'd have never played in previous editions because now they feel like they can both play a character that's both interesting and can still contribute to the party's success.

4E wasn't a simple streamlining of 3E, so I don't see the connection to 2E. When 2E came out, the early books seemed almost unnecessary because the changes were so slight. 4E is much more radically different.

I don't think streamlining was ever a goal, although unifying the mechanics definitely was. For example, even if you're not all that familiar with the rules, if you guess that the roll you need to make is d20 + 1/2 level + some relative modifier, you've got about an 80% chance (completely made-up statistic) of being right. This is much less true with previous editions.

Again, not a slam against previous editions, and heck I'm even a player in an ongoing and very enjoyable Pathfinder game (that started as a 3ed game) that is a heck of a lot of fun. But when I think of the future of the game and the ability to bring in a new generation of players, I believe 4e was an absolutely necessary next step in the evolution of the game.
 

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