GMforPowergamers
Legend
I realize my earlier response was a little terse, so I'll try to explain myself. You said the Orc is being intimidating in an effort to avoid combat. I assume he expresses his desire that I back-off and makes some sort of threat to back this up, which is kind of silly if you think about it. He doesn't want to fight, so he threatens to fight me if I don't comply. It doesn't limit the decisions I can make in the least. If I still want to fight, the Orc will oblige me. If I don't want to fight, then he doesn't either. It seems to me that the ball is in my court, and yet the way you wish to resolve this situation is for the Orc to roll a Charisma check. Does that mean if the Orc hits whatever DC you set, I will have to do what he wants?
I would not let a PC say "Hey NPC do what I say," then make a skill check and just let it happen, I also wouldn't let an NPC do so to another NPC, or a PC...
so lets say you are fighting a group of orcs, and the chief steps out and slams his sword on his shield and lets out an intimidating cry... he then says "This ends here..." and points to the PC and I say in my DM role "He is going to try to cowe you and using intimidation rolls a 26..." the ball is now in the PC court...
Player A could say "Who, Ok my ranger holds his hands up and thinks... he is taken aback."
Player B is just as right to say "My bard smiles and puts on the charm 'Your right... lets talk this out no need to keep going'"
but at a different table we might have
Player A "My paliden never backs down even when confronted with over welming odds. I move in and attack"
Player B "Lawful dumb is on his own, my rogue knows the better part of valor and I run"
but at a third table we could have
Player A "




Player B "What? really, OK I guess I do too..."
being intimidated is a reaction to stimuli how you CHOOSE to act is still yours...
I know I used to have my sorcerer stutter and cower at any threat... even at 17th level when I had 8th level spells...
this only makes sense if that NPC would be doing that... an NPC barbarian is as likely as any PC to choose fight over flight... "Congrats you scared me, my only choice is to strike out like a child now"I mean, that's how I'd run it if the Orc wanted to intimidate an NPC. Assuming the NPC is hostile to the Orc, a DC 20 Charisma check from the Orc would result in the NPC complying with the Orc's request to not fight him as long as that decision carries no risk for the NPC, i.e. there isn't someone else threatening the NPC with some consequence if s/he doesn't fight the Orc.
It depends, sometimes I have generic NPCs, but somethimes I have spent a lot of time detailing the minds and thought process of my NPCs...This makes sense for an NPC because s/he is being run by an impartial DM, so the dice can inform the NPC's decision making, but a player is not impartial with regard to his/her PC.
yes he is meant to assume the role of the PC, and make all of the consiuse choices... and sometimes even control the world around the PC or some set of NPCs around the PC... but that doesn't make him more or less in control of the whole world...The player is meant to assume the role of the PC and advocate on behalf of his/her character at the table.
letting a player in the social pillar ignore the rules and character sheet doesn't seem any more roleplaying... you took on the role of your character, now play it...Placing mechanical constraints on the player in the social pillar, the part of the game that is most about roleplaying, seems to go against this.
Thanks, I've had a head flu for a day or so now...it's getting better tonight...Maybe I don't understand you, but I'm sorry you're sick. I hope you feel better.