devoblue
First Post
It seems to me that the conventional wisdom here at ENWorld is that in the first PHB there will 8 classes, and that they are fighter, cleric, wizard, rogue, paladin, ranger, warlock, and warlord.
However, looking at the 4e page here at enworld, I'm struggling to see why that should be considered fact. Most of this conventional wisdom is based upon a James Wyatt interview in august, but susequent statements by Mike Mearls disagree on the number, and Logan Bonner played down the classes mentioned by James as not necessarily being in the first PHB.
The best I can come up with is that fighter, cleric, rogue, and wizard are in, and that there are less than 11 classes.
What other evidence do we have that there are as many classes as we think, and that they are the 8 most commonly mentioned? Or more specifically, do we have any evidence that Druid and Barbarian are not in apart from that we struggle to fit them into the magic 8 number? Does anyone have a quote that I've missed that sheds further light on this?
As posted recently on slashdot:
However, looking at the 4e page here at enworld, I'm struggling to see why that should be considered fact. Most of this conventional wisdom is based upon a James Wyatt interview in august, but susequent statements by Mike Mearls disagree on the number, and Logan Bonner played down the classes mentioned by James as not necessarily being in the first PHB.
The best I can come up with is that fighter, cleric, rogue, and wizard are in, and that there are less than 11 classes.
What other evidence do we have that there are as many classes as we think, and that they are the 8 most commonly mentioned? Or more specifically, do we have any evidence that Druid and Barbarian are not in apart from that we struggle to fit them into the magic 8 number? Does anyone have a quote that I've missed that sheds further light on this?
As posted recently on slashdot:
What classes in PHB1 get summoning or shapechanging effects?Players won't need the Monster Manual to adjudicate shapechanging or summoning effects, because those effects will be self-contained within the classes or powers that grant them.