Victim said:
On the whole, the Duskblade seems okay. However, their power scaling is kind of wonky. Consider a Duskblade using his best damaging channeled spell plus Blade of Blood for +3d6.
1: +4d6
5: +8d6
10: +8d6
15: +10d6
20: +13d6
Blade of Blood+Shocking Grasp offers huge damage potential to low level Duskblades that's rather out of line both compared to their later capabilities and the striking power of other characters. Of course, that's before their increased numbers of spells per day kick in, so they don't have very many shots.
I haven't seen the duskblade in game yet, but a fellow gamer of mine gets to play (or was it DM?) with another group, who are more focused on powerful characters and combat (they routinely create characters with a 40-point-buy method). One of the characters in that game is a duskblade (there's also a dread necromancer, and I forgot what the other characters are).
The duskblade (6th level now) uses that very option:
shocking grasp plus
blade of blood. He also combines it with
true strike and Power Attack.
So it's something like this:
- 1st Round: cast true strike
- 2nd Round: cast blade of blood (swift action, with a 5 hp sacrifice), cast channeled shocking grasp, and attack with Power Attack (max. amount, for a +12 damage bonus in this case, for using a two-handed weapon) as part of the spell.
The character uses a glaive (1d10/×3) and has Str 18 (+6 two-handed damage bonus). That's 1d10 +6 (Str) +12 (Power Attack) +5d6 (
shocking grasp) +3d6 (
blade of blood), for an average of 51.5 points of damage. In case of a critical (and, apparently, they're really lucky with criticals) thats triple damage for the glaive and double damage from the
shocking grasp (
blade of blood damage does not get multiplied, since it's defined as extra damage), or (1d10+18)×3 + (5d6)×2, or 116 points of damage. The attack bonus for such attacks is +24 (+4 Str +20
true strike, no BAB -- it all went to Power Attack). [I'm not certain whether the character has a magic weapon, this is all based on a telephone discussion we had two days ago.]
A 6th-level duskblade has 6 1st-level and 2 2nd-level spells per day, plus any Int modifiers. Which means he can only use this trick two or three times per day (and can only do it every other round, because of
true strike). But my friend (who is actually following these boards; hi Altalus!

) is convinced the class is overpowered exactly because of such tricks, because they can, generally, drop the BBEG with a single shot.
Even when he's out of spells, he can still attack at +10/+5 and deal 1d10+6 points of damage with each successful hit (the numbers are comparable to any other melee-warrior-type class; 18 Str and full BAB will do that

)
Now, I'm convinced that the part of this perceived problem lies in the powerful characters that tend to be created with a 40 point-buy. They do scale the ELs to match the PC power-level, but that still doesn't make the characters any less powerful.
Regards.