Victim
First Post
KarinsDad said:The whole point of the rod is to give the feat to a caster who does not have the feat. The not increasing the spell level is a secondary (although potent) effect.
I don't believe you.
The so called secondary effect determines the entire price structure of the rod. I wouldn't say that the feat Quicken Spell is really that much better than Empower, and it's definitely not twice as good. It shouldn't be too difficult to design something that grants the feat, only on so many spells each day, but it would be little like the existing metamagic rods. To avoid the double spell slot cost for prepared casters, the item would probably have to be used at prep.
It's worthwhile for a character with a given metamagic to take a rod of the same feat, because of the instant use and lack of increased spell level. Even with the high price of metamagic rods. There are very few other ways to break the normal limits on the max level spell a character can cast; the Candle of Invocation and Incense of Meditation are the only core abilities that come to mind.
Basically, the main effect of a metamagic rod is to act as bonus spell levels that can only be applied in a certain way. The pricing mechanics seem to support this assertion.
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As nice as your example sounds, the caster is still using tons of high level slots for possibly little effect. If, by 15th level (min level for quickened II), people haven't figured out how to fight flying invisible guys, they deserve what's coming to them - those low level effects are still low level. Instead of a quickened fly, the caster could have spent only a 5th level slot and started the battle with Overland Flight running. You don't need to blow tons of resources on quicken if you can front load your actions with long duration spells.