Garthanos
Arcadian Knight
At will attacks should be short and to the point, and should not be complex... tho there -is- an easy way to do it.
Targets: One or Two creatures.
Attack: Strength vs AC (Melee) or Dexterity vs AC (Ranged)
Hit: 1[W] damage. If you only targetted one creature, this attack does an additional 1[W] instead.
At 21st level, 2[W] damage, and the additional damage is 2[W].
Special: If this is a melee attack, the additional damage is from your off-hand weapon.
However, I'm not convinced this is the right change for the power. They -want- Rangers to have that Two-Weapon Fighting/Twin Shot deal going down, it's part of the design of the class from the bottom up. If the problem is bonuses to damage, those should be fixed as those are the real problem--however the powers themselves without that are just fine.
They do make twin strike one of the most reliable and high damage powers all boiled in to one... which many think is over board. (if it wasnt then wouldnt some other ranger powers be reasonable to use more often ... )
They could give another accuracy based power real meat to compete with twin strike if the twinstrike was worded as you just made it...
By makin twin strike a best of both worlds we deprive somebody of choices ;-) ....
If they wanted we could have
1) twin strike (multiple opponents)
1a) scissor strike (1 opponent higher damage)
2) precision strike (something like the avengers attack 2 rolls 1 target might not even need 2 weapons or the second is used for balance or to move the enemies weapon out of the way or distract the enemy so the real attack is real reliable.)
The point is the Rangers TS isnt just better than other archetypes at-will it kind of overwhelms his own.
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