Phyrric Legacy - Shackled City IC Thread

"J and A? Those could stand for a lot of things. If i had to make a guess however, i would say the J might lead to a jail, while the A could lead to an armory. We need to use the doors, or we will never get anywhere. Pity that Ghelve doesnt know more about this enclave...."

"Flaanad, can you check for traps on the doors?" Liracor askes.
 

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Question said:
"J and A? Those could stand for a lot of things. If i had to make a guess however, i would say the J might lead to a jail, while the A could lead to an armory. We need to use the doors, or we will never get anywhere. Pity that Ghelve doesnt know more about this enclave...."
"Didn't I show you the map? I'm sure we are here," Jon points. "I do not think those go where we need. Though, if one is an armory---that could be valuable."

[OOC: Map here. We are at the green dot.]
 

Dowlee goes to the only complete wall of the room--opposite the two doors. "According to that creature, we should be able to get where we need without using any doors." She starts to search the wall, looking for inconsistancies. "Could someone help me?"

ooc: Search +0
 

Jdvn1 said:
Dowlee goes to the only complete wall of the room--opposite the two doors. "According to that creature, we should be able to get where we need without using any doors." She starts to search the wall, looking for inconsistancies. "Could someone help me?"
"We do not, probably. There is the corridor to the west of here. I think that if we decide not to search these room, we should just go as far as we can without using the doors."
 

Mostly ignoring the speech about J's and A's, looking at the doors and pondering about them...

"Well..." Retrieving one of the shortswords obtained the previous night, he places it so that it would stop the gears should the door start closing "these wouldn't happen be enchanted, right?", and listens intently for any sound coming from inside: With clear intentions to enter after he's satisfied.

OOC: Listn check, doesn't enter yet
 
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Dowlee looks at Jon and shrugs, "I figured this was as good a place as any to sta--"

Seeing Remen suddenly quiet and listen to the door, Dowlee goes to that side of the room, bow drawn, ready to enter right after him.
 

Flannad looks at the map as well. "I'll search the doors, but I don't see much purpose in it as we don't need to go there," he says (ooc: Search result 28 with Take 20).
 

Jdvn1 said:
Dowlee goes to the only complete wall of the room--opposite the two doors. "According to that creature, we should be able to get where we need without using any doors." She starts to search the wall, looking for inconsistancies. "Could someone help me?"

ooc: Search +0

Dowlee looks over the north wall, but she does not find anything that seems out of place.

Land Outcast said:
"Well..." Retrieving one of the shortswords obtained the previous night, he places it so that it would stop the gears should the door start closing "these wouldn't happen be enchanted, right?", and listens intently for any sound coming from inside: With clear intentions to enter after he's satisfied.

OOC: Listn check, doesn't enter yet

Remen jams one of the short swords at the base of the gear door, as an extra precaution (although the chunk of stone already there seems effective by itself).

He listens at the door, but doesn't hear anything from the other side. He only hears the chirps and giggles that permeate this room.

Jdvn1 said:
Dowlee looks at Jon and shrugs, "I figured this was as good a place as any to sta--"

Seeing Remen suddenly quiet and listen to the door, Dowlee goes to that side of the room, bow drawn, ready to enter right after him.

Dowlee crosses the room to cover Remen's entrance into the next room. As she passes one of the copper masks on the walls, she is startled as its mouth moves and a high-pitched voice suddenly emanates forth from the smiling face. It says:

'Welcome to Jzadirune - behold the wonder!
But beware, ye who seek to plunder.
Traps abound and guardians peer
Beyond every portal, behind every gear.'


Having recited this verse, the mask falls silent.

Legildur said:
Flannad looks at the map as well. "I'll search the doors, but I don't see much purpose in it as we don't need to go there," he says (ooc: Search result 28 with Take 20).

Flannad studiously examines each of the gear doors in the southern wall. After a thorough examination he discovers that each door is indeed trapped!

The western 'J' door holds a mechanical trap...tiny openings that seem as though they will release a gaseous substance when the door is opened.

The eastern (partially opened) 'A' door shows evidence that it held some sort of magical trap, but it seems that trap has already been set off. Flannad sees no danger in the door presently.
 
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Flannad, though curious about the rooms and the doors, is not inclined to enter. After a brief inspection from the outside the room he turns to the others and whispers. "Closed door has a mechanical trap. The open door was magically trapped, but not any longer."

"By the map, the children aren't in there,"
he adds quietly and pads quietly to the exit to scout the way out before checking with the party as to which direction that would like to head in. (OOC: Spot/Listen +7, Move Silently +12, Hide +16)
 

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