Phyrric Legacy - Shackled City IC Thread

Jon shakes his head. "Gnomish illusions, most likely my friend." Scratching his head, he continues, "We need to find a way back to the proper level. West is closer to our destination, I think."
 

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Flannad catches up to the lead two. Overhearing the mention of illusions, the young whisper gnome immediately moves forward checking for traps as he does (ooc: not taking 20).
 

Legildur said:
Flannad catches up to the lead two. Overhearing the mention of illusions, the young whisper gnome immediately moves forward checking for traps as he does (ooc: not taking 20).

(Search Check)

Flannad takes a look around, but he doesn't see anything dangerous.
 



"A moment," says Flannad. He then pads off quietly to the south and inspects the room from the corridor before reporting back to the others. (ooc: if he saw nothing of interest, then he'll lead the others into the apparently forested area).
 

Legildur said:
"A moment," says Flannad. He then pads off quietly to the south and inspects the room from the corridor before reporting back to the others. (ooc: if he saw nothing of interest, then he'll lead the others into the apparently forested area).

Two stone hearths fill the east corners of this kitchen. Stone shelves, barren and dusty, fill the wall space between the blackened fireplaces. In the middle of the room stand two stout tables covered in old webs, while a gainst the south wall rests a dilapidated wooden cabinet on the verge of collapsing under its own weight. The debris from the roughly hewn tunnel in the north wall spills into the room. Near the opening are heaped the shriveled husks of three enormous spiders. A gear door stands in the center of the western wall of the room.

(OOC: Not sure if this description qualifies as 'of interest' Legildur...I'll let you clarify whether to explore the kitchen further, or head back into the forest room.)
 
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[OOC: Assuming Flannad shares the description.]

In a whisper just loud enough for the far away gnome to hear, "Is the door open?"
 

stonegod said:
[OOC: Assuming Flannad shares the description.]

In a whisper just loud enough for the far away gnome to hear, "Is the door open?"

(OOC: It's not. Generally, unless otherwise stated, you can assume that the gear doors are closed.)
 

Seeing nothiong of real interest, Flannad quickly 'tests' the room by first looking up and then stepping (5ft step) into the room - knowing that he is unlikely to see any skulks and so is setting himself as bait. If nothing happens he returns to the others and reports the description in a whisper. "An old kitchen. Looks like part of the old gnomish structure. One gear door - unopened."

Flannad then proceeds to lead into the forest area - moving quietly.
 

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