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his subscriber-exclusive Play to Find Out podcast, which is he and two players playing "cursed" RPGs from the '80s and '90s RAW and seeing if they work. So far, they've done Skyrealms of Jorune, Toon and Nobilis
I didn't realize Toon and Skyrealms were "cursed." I don't know if I agree with that characterization. Skyrealms is probably overly hampered by a desire not to emulate the popular RPG of the time, but I thought Toon was workable.

Although, to be fair, while I've read the books several times, I've only ever run the Skyrealms setting using Hero System...
 

I didn't realize Toon and Skyrealms were "cursed." I don't know if I agree with that characterization. Skyrealms is probably overly hampered by a desire not to emulate the popular RPG of the time, but I thought Toon was workable.
Everyone involved in the podcast are Millennials and maybe Gen Z and only know of these games by reputation. So yeah, I don't think of Toon as "cursed," but I was also playing it at the time, and know it to be a dated but workable and fun system. But "this is a system for playing Looney Tunes" probably sounds bizarre to folks coming across it on a list of RPG curiosities -- especially young Brits, for whom Looney Tunes has much less cultural cachet compared to how omnipresent Looney Tunes was for Gen X Americans. (The podcast was released ahead of Steve Jackson Games announcing a new edition of the game.)

Based on the podcast, Skyrealms' system is a well-meaning mess, very flavorful, but definitely something worth replacing with a different system.
 

Back in December, when he put his Patreon on deep discount, I subscribed to Quinns Quest. It was mostly to get the bonus videos, which were great, especially one on alternative dice rolling ideas, which sounds weird until you see that it's a greatest hits collection of ideas from various games, like Mothership hiding your death saves roll under a cup until someone checks the status of a downed companion.

But I've also been listening to his subscriber-exclusive Play to Find Out podcast, which is he and two players playing "cursed" RPGs from the '80s and '90s RAW and seeing if they work. So far, they've done Skyrealms of Jorune, Toon and Nobilis. All three mini-campaigns have been great, although I'd never, ever, ever want to run Jorune and I'd love to see some ambitious person replace conventional D&D-style gods with Nobilis nobles, which I suspect would be a subtle change from the D&D players' side, and make the "gods" even more inscrutable.

Strongly recommended, that Quinns and his content.

I didn't realize Toon and Skyrealms were "cursed." I don't know if I agree with that characterization. Skyrealms is probably overly hampered by a desire not to emulate the popular RPG of the time, but I thought Toon was workable.

Although, to be fair, while I've read the books several times, I've only ever run the Skyrealms setting using Hero System...
I think I've mentioned it before, but Ben Laurence of the excellent Through Ultan's Door zines/modules has a series of blog posts A) expressing his love for Jorune as a setting, and B) noodling with coming up with a new D&D-offshoot system for it (see the "Jorune Evolutions" tagged posts).


Mazirian's Garden
 



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