RealAlHazred
Frumious Flumph (Your Grace/Your Eminence)
Came here to post this, pretty satisfied I was beaten to the punch.
Came here to post this, pretty satisfied I was beaten to the punch.
Sometimes we don't even know what we know.We don't know what we don't know
Sometimes we don't even know what we know.
Came here to post this, pretty satisfied I was beaten to the punch.
Conference Call just now.
Other Guy: "See, we have the Known Knowns, which is things we know we know; and Known Unknowns, which is things we know we don't know. But how they get you is the Unknown Unknowns, which is things we don't know we don't know."
Me: "Actually, that's not what usually gets people in this organization."
OG: "... Uh. What?"
Me: "What usually gets people in this company are the Unknown Knowns."
OG: "... Uh. I don't..."
Me: "Unknown Knowns are things you thought you knew, maybe even pretty well, but it turns out you didn't really know at all. You know, you made assumptions, someone gave you bad data, etc."
OG: "..."
First time in a while in a conference call where I could actually hear the ellipses, as the blocks started falling into place in his head on the issue that the call was actually about.
This is why I tend (in D&D 5e terms) to make group stealth checks group checks, not a number of individual rolls. One failure out of, say, five rolls, shouldn't mean the entire party fails.Its a pretty good illustration of the issue I have with games that make you all make separate stealth rolls. It really rapidly means a group has no significant chance of collective success, even if they theoretically are all skilled at it.
We don't know what we don't know
All we are is dust in the wind, dude.The unexamined life is totes worth livin', yo!
-William Socrates Preston, Esq.