If you pin an opponent in a grapple, you hold him immobile (not helpless) for 1 round.
This is an attack, so it is AT LEAST a Standard Action.
Moving an opponent, states that you can do that by winning a grapple check as a Standard action.
And that you get a +4 to your check if your opponent is pinned.
But how can this happen?
1st round - you win grapple check and pin opponent for 1 round
1st round - opponent can´t break pin
2nd round - opponent is no longer pinned (the 1 round pin duration expires, like Stunning Fist) so if you move it, you don´t get the +4 pin bonus
Am I missing something?
This is an attack, so it is AT LEAST a Standard Action.
Moving an opponent, states that you can do that by winning a grapple check as a Standard action.
And that you get a +4 to your check if your opponent is pinned.
But how can this happen?
1st round - you win grapple check and pin opponent for 1 round
1st round - opponent can´t break pin
2nd round - opponent is no longer pinned (the 1 round pin duration expires, like Stunning Fist) so if you move it, you don´t get the +4 pin bonus
Am I missing something?