Planescape Planescape Pre-order Page Shows Off The Books!

You can now pre-order Planescape: Adventures in the Multiverse from D&D Beyond. The set comes out on October 17th.

Scroll down through the comments to see more various peeks at the books!



  • Discover 2 new backgrounds, the Gate Warden & the Planar Philosopher, to build planar characters in the D&D Beyond character builder
  • Channel 7 otherworldly feats, new intriguing magic spells & more powered by planar energies
  • Explore 12 new ascendant factions, each with distinct cosmic ideologies
  • Face over 50 unusual creatures including planar incarnates, hierarch modrons, and time dragons in the Encounter Builder
  • Journey across the Outlands in an adventure for characters levels 3-10 and 17
  • Adds adventure hooks, encounter tables, maps of Sigil and the Outlands & more to your game
This 3 books set comprises:
  • Sigil and the Outlands: a setting book full of planar character options with details on the fantastic City of Doors, descriptions of the Outlands, the gate-towns that lead to the Outer planes, and more
  • Turn of the Fortunes Wheel: an adventure set in Sigil and the Outlands designed for character levels 3-10 with a jump to level 17
  • Morte’s Planar Parade: Follow Morte as he presents over 50 inhabitants of the Outer Plane, including incarnates, hierarch modrons, time dragons, and more with their stats and descriptions


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Those things are explicitly what drew me to the setting (that and an abiding love for the 1st/2nd cosmology). Without that, and considering WotC's lack of interest in setting detail in general, this product holds no value to me. 5e Ravenloft burned me hard, and WotC's version of Spelljammer and Dragonlance hasn't made me feel better about their ideas about setting.
Spelljammer was never my thing, but I loved the DL novels back I the day. Never played DL though until 5e (with the new set). Really enjoyed it too.
 

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Spelljammer was never my thing, but I loved the DL novels back I the day. Never played DL though until 5e (with the new set). Really enjoyed it too.
Glad it worked for you. I loved the DL novels too, and to be fair the new DL adventure is the least objectionable of the post Tasha's 5e setting offerings from WotC. My favorite DL RPG material by far, however, is the 3e stuff licensed by Sovereign Press. Has the detail I'm looking for.
 



more is unlikely imo, but some stuff that was not in the 2e one
That's always been my problem with the 5e setting offerings. Either they're drastically different in ways I don't care for (as in Ravenloft) or they're simply very thin and skimpy compared to the work of previous editions, and thus not worth the ever-increasing asking price to me. The sole exception is the Eberron book, where WotC at least respected the previous material (and of course that was pre-Tasha's and WotC's decision to change gears on design).

You have no idea how much I wish WotC had put attention on settings earlier in 5e's run.
 


I think people tend to misremember what was in the original Planescape box set.
The old box set included:

"A Player's Guide to the Planes, a 32-page primer that introduces DMs and players alike to the grand design of the multiverse.

A DM Guide to the Planes, a 64-page book of valuable information solely for the Dungeon Master.

Sigil and Beyond, a 96-page gazetteer that introduces Sigil and its surrounding plane as the starting point for planar adventures. From Sigil all the Outer Planes may be sampled by novice and veteran explorers alike.

Monstrous Supplement, a 32-page, full-color Monstrous Compendium booklet.

Four poster-sized maps depicting the planes.

A four-panel DM screen designed especially for planar campaigns."

It's important to note that the raw page counts are deceiving. The old stuff had smaller fonts, less art, and had a more dense word-per-page layout than the modern books.
 

The old box set included:

"A Player's Guide to the Planes, a 32-page primer that introduces DMs and players alike to the grand design of the multiverse.

A DM Guide to the Planes, a 64-page book of valuable information solely for the Dungeon Master.

Sigil and Beyond, a 96-page gazetteer that introduces Sigil and its surrounding plane as the starting point for planar adventures. From Sigil all the Outer Planes may be sampled by novice and veteran explorers alike.

Monstrous Supplement, a 32-page, full-color Monstrous Compendium booklet.

Four poster-sized maps depicting the planes.

A four-panel DM screen designed especially for planar campaigns."

It's important to note that the raw page counts are deceiving. The old stuff had smaller fonts, less art, and had a more dense word-per-page layout than the modern books.
I think you are misremembering stuff. Cause the Old Planescape had larger fonts, more obtrusive art, and less words per page than modern books. Much of the Players Guide's info is also repeated in the DM's guide and Sigil and Beyond.


6YhK2BS.png


Near every single page has these weird rocky lines going through it as well.
 

It's important to note that the raw page counts are deceiving. The old stuff had smaller fonts, less art, and had a more dense word-per-page layout than the modern books.

You are 100% wrong with this, at least when it comes to Planescape. The Planescape set had bigger fonts, and the art took up more space than modern books.

Here's a side-by-side comparison from the 2e Planescape set and the 5e Spelljammer set:

20230404_085941.jpeg
 

I think you are misremembering stuff. Cause the Old Planescape had larger fonts, more obtrusive art, and less words per page than modern books. Much of the Players Guide's info is also repeated in the DM's guide and Sigil and Beyond.


6YhK2BS.png


Near every single page has these weird rocky lines going through it as well.
Still not seeing a problem here. If you don't like the style (and you've said as much), of course you're going to see it with a "glass half-empty" eye. Everybody does that.
 

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