[Planescape] Squaring the Circle Redux - OOC (Full)

Ferrix, would you mind sending me your ideas for those two prestige classes? I should have time this weekend to play with them, and I like making PrCs. :)

barrow at iastate dot edu
 

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Sephiroth no Miko said:
No... you can't use malevolence against constructs. They're immune to all necromantic effects, not just spells or spell-like abilities.

Hmm, so I guess they are his major weakness then, since they are immune to sneak-attacks too. He can always run away, though, so they would be worse for the less mobile members of the party.
 


Sephiroth no Miko said:
Okay, Kajamba Lion, here's my comments for Vladimir Kronenheim:

--AC is correct but your Dex modifier note isn't
--Reflex save should be +7 (3 base + 2 Dex + 2 grace = 7), +9 with the cloak
--You have a +2d6 against evil under your Full Attack entry and I'm not sure where that comes from since your weapon isn't holy.
--Vlad should have 67 skill points but when I add up your ranks, I'm coming up with 70. (67 = 21 points from levels 1-3, 40 points from levels 4-11, and 6 points from level 12.) You'll need to remove 3 skill points from somewhere.
--Knowledge: Religion should be +10 (5 ranks + 5 Int). Same with Knowledgge: Planes.
--Spellcraft should be +18 (13 ranks, +5 Int).

I've finished my changes. The above should all be fixed.

Sephiroth no Miko said:
--Price for your +3 spiked chain should be 9000 gp + 109 gp + 720 XP. You only to pay XP costs for the magical portion of the cost and the 109 gp is from me assuming you craft the weapon yourself with the Craft skill.
--I added up the 2 scrolls of Mordenkainen's faithful hound (2,250 gp), 2 scrolls of summon monster V (2,250 gp), and scroll of plane shift (2,275 gp) and I'm getting 6,775 gp, not 7,775 gp.
--I added up all the prices for Vlad's magical gear (using the numbers above) and the cost to scribe his spells and I'm coming up with 88,659 gp which is over his limit. (I have his magical gear total at 83,559 gp and his spells cost at 5100 gp.)
--Technically speaking, Vlad's XP should be 66,880 XP. He suffers a -20% XP penalty ever since he hit 12th level which gave him a starting XP of 67,600. Then subtract 720 XP for item creation.

1. Dropped the +3 spiked chain down to +1 spiked chain, evil outsider bane, which is pretty much what I was aiming for with the +2 holy ghost touch spiked chain. This should cost me 4109 gp and 320 xp. I've also added a +1 ghost touch rapier, which should cost me the same as the spiked chain. Vlad crafted both base weapons, hence the 109 gp on top of the 4000 gp for each. Also, I switched out cause fear with summon monster I in Vlad's spellbook and removed the plane shift scroll, as he would need to buy one to make the rapier.

2. Removed one scroll of Mordenkainen's Faithful Hound, which should put me under my starting gold by a wee bit.

3. Adjusted the XP.

Let me know if I've goofed anything here, but I think it's all good. :)

best,
Nick
 

Isida Kep'Tukari said:
Sephiroth, not to push, but did you have a starting date in mind? :)
Thanee said:
I recall he said something about monday. :)
Tuesday, actually. I'm going to be really busy on Monday so I doubt I'll be able to get to it until late Monday night or Tuesday morning.

Does everyone think they can get their character finished up by then?
 

Just wanted to let everyone know that I'm back (not that it matters much, as I am only an alternate... :( ;) ...anywho....) Just FYI.
 

Ferrix said:
The halfling outrider wouldn't really fit at all with the character idea, he's not a ranged fighter at all, he actually has a grudge against them (since they never seem to work for him), picture a gruff knightly figure as a halfling. I'd be taking leadership to get a cohort for a mount (blink dog probably). If you want an idea of what the character would look like at lower levels you can see the original character here. I wanted to eventually work out a prestige class that would fit the grizzled dog rider type that he was emulating, as well as the pack of the dogs that he'd travel with but it never got to that point.
Arg, I know I've seen something like a Hunt Master or Hound Master PrC in one of my books, but I'll be damned if I can remember which one (I have so many.... oh, the humanity!). I'll try looking, but don't hold your breath. :\ On the bright side, I would certainly allow a higher-level version of Donner into the party, no problems. The only thing I'm worried about are his dogs... if he has a pack of normal dogs, they'd probably get killed. :( You guys are going to be heading to some pretty unpleasant places.


Prolly ditch this one since it'd be a pretty poor option. Someday I'll make a PrC to fit the clever old warrior, or maybe just some feats that require the person to be either middle-aged or old or older to take. Perhaps I could work something up and submit it to you to see if I could pull it off?
As interesting as the idea is, I think I would prefer to deal with published PrCs for now. No diss on your PrC-making abilities Ferrix (or Isida-- in fact, a number of your home-brewed PrCs are very cool). Sorry. :\ But you're welcome to work it up anyway and I'd been keen on seeing what you come up with. ;)


Bladedancer from OA if possible.
Oh yeah! That PrC did have Crouching Tiger, Hidden Dragon written all over it, at least as far as movement was concerned. :p Okay, this is a class I would allow in if you wished to take it.


I've been itching to play a psion but since that's not an option here, I don't entirely feel like playing an arcane caster since they are either really limited choice wise (sorcerer) or bound to material expense for their spells (wizard) and I've already got a plethora of divine casters going, and I'd feel like I'd be overshadowed by the ghost rogue if I went rogue.
I think we have two rogues in the party, actually.... Serpenteye's ghostly one and deadestdai's barmy one. :p But yeah, that arena's kinda crowded.
 
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Serpenteye said:
Hmm, so I guess they are his major weakness then, since they are immune to sneak-attacks too. He can always run away, though, so they would be worse for the less mobile members of the party.
What was the saying? I don't have to run the fastest... I just have to run faster than you. :p
 


Kajamba Lion said:
I've finished my changes. The above should all be fixed.
--I think your Reflex save is still off-- it should be +9 since your Dex mod is +2 (with the gloves)
--Okay, your skills points are now fine but I should note that since you dropped both your Knowledge: religion and Knowledge: planar to 4 skills ranks, you no longer get the +2 synergy bonuses to turning or to planar Survival check.


1. Dropped the +3 spiked chain down to +1 spiked chain, evil outsider bane, which is pretty much what I was aiming for with the +2 holy ghost touch spiked chain. This should cost me 4109 gp and 320 xp. I've also added a +1 ghost touch rapier, which should cost me the same as the spiked chain. Vlad crafted both base weapons, hence the 109 gp on top of the 4000 gp for each. Also, I switched out cause fear with summon monster I in Vlad's spellbook and removed the plane shift scroll, as he would need to buy one to make the rapier.
No problems here. :)


2. Removed one scroll of Mordenkainen's Faithful Hound, which should put me under my starting gold by a wee bit.
Actually, by my calculations.... (I hope you're not dreading that phrase now by now :p) your magical gear plus spells equal 86,643 gp. Even after adding in any mundane gear, you would have a little over 1,200 gp left. ;)


3. Adjusted the XP.
Ehr, I think your XP should be 66,960. (68,000 - 400 for 20% penalty - 640 for item creation.) :heh: But hey, it's higher than what you had down, so that's good, right?

How are familiar and paladin mount creation going?
 

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