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PLANESCAPE: The Awakening


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Lot

First Post
OOC: Hmmm...maybe, just maybe, I should learn to read before I try play-by-post games. Tonight I'll re-edit my posts so they make some sense without changing anyone's elses responses. Sorry about the misunderstanding.
 

The motley gathering walks between the marble juts into the street ahead- a few moments after the barbazu had gone through in a haste. They leave behind the gathering of guards, investigators, and the unfortunate tiefling.


The fog is palpable as they walk the cobbled street of the Lady’s Ward. Acrid, yet oddly delicious – the taste and feel of the Cage assaults their senses. The street is deserted – soft lights emnate from the windows of the adjacent structures. There seems to be a slight dew covering just about everything around - accumulating from the ever increasing amounts of fog. The architecture is typical Sigilian. Spiked buttresses extend up to the spiked rooftops. The circular, repeating pattern of spikes emulates the city’s caretaker, paying homage to Her form.

Ahead, there is another clearing, and muffled voices waft down from the alley ahead. One cannot see the source; the thick fog hangs and obscures. The cobbled road gives way to a dirt path, and the marble buildings are replaced by wooden ones. No longer does this place seem like the Lady's Ward.

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The road that the Sodkillers had opened leads right into the Lower Ward.
 


Bloodcookie

Explorer
Fhetek draws a sleeve of his robe over his nose, and squints against the stinging smog. "Damned foundry..." he mutters, clearing his throat. "So, is it much further to this tavern you mentioned? The "Mermaid's Cups" I believe you said it was called - hm, no wonder she's in her cups: it can't be safe to drink any of the water around here."
 

The Places of interest in sight inside the Great Foundry District which the motley gathering found themselves in included:

(PC's Start at 0)

1) "Blades of the Lower Planes" (9 o' clock)
2) "The Friendly Fiend" A shop of magical trinkets (11)
3) "Ragnor's Small-Items Delivery Service" (3)
4) A Harmonium Outpost (4)
5) An hat shaped blue "house" (5)


In addition, the Great Foundry can be seen off in the distance. Most likely the source of the acidic "fog" that hangs in the air. Evening sets in, and the reddish Sigilian "sunset" is no longer present. Replaced by a very dark, gray haze. Unfortunately for the gathering - no Inns or other buildings of the sort seem to be in the immediate vicinity.

Around the motely gathering, the motely citizens of the Cage walk to and fro. Not many cutters remain on the street; looking at the denziens, the following stick out:

6) Two Harmonium Guards standing outside of the Outpost
7) An out-of-place black abishahi conversing with an armed Bariaur in the middle of the street, right between the "Blades of the Lower Planes" and "The Friendly Fiend."
A hooded Tout, wandering rather aimlessly inside this small street opening - sporadically shouting the name of his profession
9) Two very, very odd and lifelike human statues dressed in colorful performers robes and each holding two scimitars- apparently guarding the entrance of the odd 'Hat house.'

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An unfriendly wind ruffles thier clothes, as they contemplate what to do next.
 

Deuce Traveler

Adventurer
"Well, if we want a decent place to grab a drink, the tout is our source. Still, I'm curious about that hat-shaped building," Gran'shra admits. He walks towards the building to get a better look.
 

Voidrazor

First Post
Vorkhek shakes his head as Gran'shra approaches the 'statues'. "Yer barmy."

The misshapen warrior follows, but fades back if Gran'shra gets too close. Vorkhek stops about thirty feet away.
 


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