The_Gneech, the grass is always greener on the other side of the fence. Personally, the group I've been a part of since 1996 has been about as plain vanilla as can be- since D20 was released, we've been Core + Class Splats in 3Ed (which we do still play), and Core + Completes in 3.5. No psionics. No non-core/campaign world races. No non-core base classes (except possibly in a new campaign).
As a result, many of my D&D PCs have gotten odder and/or more "high concept" than is typical for other gamers in my group- often inspired by obscure or non-fantasy/mythological sources. The last few I created include a monk inspired by a limited edition mini depicting a character from Bungie's Myth series, a multiply-multiclassed Diviner based on Indiana Jones, a cleric shaped by Finno-Russian mythology & the Kalevala, and currently, a Warmage coalescing from Cpt. James T. Kirk, Flash Gordon, and Zap Brannigan.
I don't design PCs to muck things up for everyone, but I DO try to play my PC in accord with his/her/its character 100% of the time. Yes, NPC deaths and bad adventure outcomes have come of this.
But the underlying reason is trying to find a creative way to enjoy the game after 28 years of play, the last decade of which has been done in a fairly small straightjacket.
As a result, many of my D&D PCs have gotten odder and/or more "high concept" than is typical for other gamers in my group- often inspired by obscure or non-fantasy/mythological sources. The last few I created include a monk inspired by a limited edition mini depicting a character from Bungie's Myth series, a multiply-multiclassed Diviner based on Indiana Jones, a cleric shaped by Finno-Russian mythology & the Kalevala, and currently, a Warmage coalescing from Cpt. James T. Kirk, Flash Gordon, and Zap Brannigan.
I don't design PCs to muck things up for everyone, but I DO try to play my PC in accord with his/her/its character 100% of the time. Yes, NPC deaths and bad adventure outcomes have come of this.
But the underlying reason is trying to find a creative way to enjoy the game after 28 years of play, the last decade of which has been done in a fairly small straightjacket.