shilsen
Adventurer
Dannyalcatraz said:If you really think about the problem, its really a case by case thing. The person playing the PC in character isn't neccessarily the one screwing the party by roleplaying a certain way.
Oh, sure. I was specifically referring to cases when it is, referencing the complaints in this thread about players who'll do something disruptive and justify it by the "roleplaying my character" excuse.
For instance, if, for some reason, the (up until this minute) good party decides to go torture a peasant for info or slay a helpless opponent and the Paladin refuses to participate- or even actively disrupts the party actions- he's not being uncreative. The party is at fault here.
Actually, in this case, I would say nobody is at fault. Why can't a thus far good party decide at some point to torture or kill someone who's helpless? People change and also often act inconsistently, especially when under stress, and being in an adventuring party is pretty stressful. As long as the DM provides appropriate repercussions for their actions (which may include alignment shifts if such actions continue), what's the problem? And of course the paladin would refuse to participate or would disrupt the party's actions. Both sides are well within their rights to do so.
Similarly, if a DM intentionally sets up a situation that "baits" a particular PC (well into the campaign, so everyone knows everyone's peccidillos), its not bad roleplay or a lack of creativity for that PC's player to say "That's what my character would do" if that REALLY is the way the PC would act better than 50% of the time. The DM is the one guilty of screwing the party.
Agreed. Baiting PCs is very rarely, if ever, a good idea. And [pedantry]it's peccadillo(e)s.[/pedantry]