The Uptight Rules Lawyer: Believes in following the absolute letter of the rules and will stop play for hours if he thinks a DM judgement is wrong. Is completely unwilling to table such discussions until after the session.
The Jailhouse Rules Lawyer: Thinks he is a standard rules lawyer, but there is one very important difference... he doesn't really know the rules. He'll make a case based on a fragment of information, often out of context (for example, the summary spell descriptions in the PHB), but then refuses to admit defeat when presented with superior evidence countering his argument (to continue the example, the full spell desicription later in the PHB - not that I've dealt with this guy before).
Note - I don't have a problem with the Relaxed Rules Lawyer. That's the guy that knows the rules inside and out, is more than willing to share that knowledge when called on, but understands that sometimes the GM just has to make a ruling and go on. Will wait until after a game session to have any lengthy rules discussions so game time isn't disrupted.
-FT
The Jailhouse Rules Lawyer: Thinks he is a standard rules lawyer, but there is one very important difference... he doesn't really know the rules. He'll make a case based on a fragment of information, often out of context (for example, the summary spell descriptions in the PHB), but then refuses to admit defeat when presented with superior evidence countering his argument (to continue the example, the full spell desicription later in the PHB - not that I've dealt with this guy before).
Note - I don't have a problem with the Relaxed Rules Lawyer. That's the guy that knows the rules inside and out, is more than willing to share that knowledge when called on, but understands that sometimes the GM just has to make a ruling and go on. Will wait until after a game session to have any lengthy rules discussions so game time isn't disrupted.
-FT