Tsyr: what's good for the player is good for the DM.
If I feel that my players are metagaming -- if one guy knows from memory the Base attack bonus and AC of a standard Fire Giant -- those fire giants are going to start using all the knowledge I have of the players.
And on a not-metagaming front, if the PCs can think, "Gosh, I'm hitting this monster a lot, I should probably let loose with some wild swings," and Power Attack (which I consider utterly reasonable), then an Int 10 Fire Giant can do the same thing. In fact, I have in fact gone easy on the players because the Fire Giant charging one PC actually needed a 15 to hit. I knew that. The Fire Giant didn't. He knew that he could usually hit just about everything, so he always power attacked. As a result of his power attack penalty, he missed.
But to deny a monster the same powers of observation (Intelligence and Wisdom permitting) as the players is asking for special treatment, and to let the players metagame while the monsters don't is lame. One-upsmanship is possibly not the bestest way in the whole world to deal with it, but it's better than other ways.
Example of monster intelligence:
My monsters don't generally finish people off once they're down and dying. THE FIRST TIME. Once they see the cleric Heal someone and bring them right back into the fight at full strength, though, any monster with average intelligence or better will, if possible, Coup de Gras the next person they get knock out.
So if I CdG a PC, I do NOT want to hear my players complaining that I'm out to get them because a monster "would never really waste a round hitting someone who was already down when there were other people attacking him".
-Tacky
If I feel that my players are metagaming -- if one guy knows from memory the Base attack bonus and AC of a standard Fire Giant -- those fire giants are going to start using all the knowledge I have of the players.
And on a not-metagaming front, if the PCs can think, "Gosh, I'm hitting this monster a lot, I should probably let loose with some wild swings," and Power Attack (which I consider utterly reasonable), then an Int 10 Fire Giant can do the same thing. In fact, I have in fact gone easy on the players because the Fire Giant charging one PC actually needed a 15 to hit. I knew that. The Fire Giant didn't. He knew that he could usually hit just about everything, so he always power attacked. As a result of his power attack penalty, he missed.
But to deny a monster the same powers of observation (Intelligence and Wisdom permitting) as the players is asking for special treatment, and to let the players metagame while the monsters don't is lame. One-upsmanship is possibly not the bestest way in the whole world to deal with it, but it's better than other ways.
Example of monster intelligence:
My monsters don't generally finish people off once they're down and dying. THE FIRST TIME. Once they see the cleric Heal someone and bring them right back into the fight at full strength, though, any monster with average intelligence or better will, if possible, Coup de Gras the next person they get knock out.
So if I CdG a PC, I do NOT want to hear my players complaining that I'm out to get them because a monster "would never really waste a round hitting someone who was already down when there were other people attacking him".
-Tacky