Are people assuming social scenes to be "encounters" or "non-encounters" ?
For the purposes of this poll, I assumed "encounters" to mean combat challenges.Are people assuming social scenes to be "encounters" or "non-encounters" ?
I took it as combat encounters and voted accordingly (fewer).I'm not sure, but I had intended for it to be combat-only (not social encounters). I tried to flesh that out in the first post, but I guess I could have been more clear about it. I've noticed some folks are struggling with the "generally speaking" and "choose the best fit" qualifiers on the options as well.
Well, there's no telling how many long rests voters get per session.One thing I've noticed: for all the forum chatter about the amount of combat in the game, and the number of encounters per rest, the players seem satisfied overall with the number of encounters per session. I think that's interesting.
That's because that's not the question.I didnt see a poll option for: Dont Want to Worry about How Many Encounters per Day.
If players are in a place going room-to-room with many encounters, great. If players are on a ship with one encounter per week, if that, great.
The game needs accommodate both narrative extremes.