Yenrak
Explorer
My party is obsessed with being merchants. They began as caravan guards bringing goods from Luskan to Bryn Shander. When the caravan master was killed, they took over the business and made a small fortune selling scrimshaw in Waterdeep. They turned part of Trollskull Manor into a hub for selling their northern curiosities (scrimshaw, Yeti coats, etc). Now they are in Port Nyanzaru and want to establish a base of operations.
I guess they’ll have to work things out with the merchant princes. Probably Zhanthi, first and foremost, because she seems to control the things that would be closest scrimshaw. Eventually, I suppose, they’ll have to work out arrangements with all of the merchant princes.
Matt Colville lists the cost of setting up an “establishment” as 6,000 g.p. I’m going to go with that. Alternatively, maybe it should be a reward from one of the Merchant Princes for some major task.
Anyone got ideas?
I guess they’ll have to work things out with the merchant princes. Probably Zhanthi, first and foremost, because she seems to control the things that would be closest scrimshaw. Eventually, I suppose, they’ll have to work out arrangements with all of the merchant princes.
Matt Colville lists the cost of setting up an “establishment” as 6,000 g.p. I’m going to go with that. Alternatively, maybe it should be a reward from one of the Merchant Princes for some major task.
Anyone got ideas?