sniffles
First Post
I've never played a first-level wizard in 3E, and I'm contemplating playing one. What deters me a bit is the fact that a low-level wizard has so few spells per day, and so few hit points and weapon proficiencies, that it seems like a wizard could become pretty useless if she's out of spells.
Is this something I'd just have to live with until the character hits the "sweet spot" of being able to cast 3rd-level spells? Or are there some suggestions for feats and skills that could make a low-level wizard more fun to play?
I should note that I'm considering this for a Wilderlands campaign, which I'm anticipating will be fairly combat-heavy, and I don't yet know what types of characters the other players will be running.
Suggestions, anyone?
Is this something I'd just have to live with until the character hits the "sweet spot" of being able to cast 3rd-level spells? Or are there some suggestions for feats and skills that could make a low-level wizard more fun to play?
I should note that I'm considering this for a Wilderlands campaign, which I'm anticipating will be fairly combat-heavy, and I don't yet know what types of characters the other players will be running.
Suggestions, anyone?