I'm with you. Rogues have the lowest highs in 5.24 but they, unlike 5e classic fighters and barbarians (out of combat) and monks (in combat) have pretty high lows. Their damage is good (you can always Sneak Attack thanks to Cunning Action), their resilience is good (can always fight at range, can hide from incoming attacks, can Uncanny Dodge), and unlike a 5e classic fighter or barbarian they are significantly better out of combat than a wizard or cleric in an antimagic field.
The rogue always gets to contribute. So although many will not like the low highs it isn't outright a negative play experience or useless looking.