Playtesting: IG's 'The Making of Heroes'


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Yeah, that's good. :)

The local watering hole. Nothin' special, just a big room with a big fireplace at one end, a cooking pit and some barrels of ale at the other end, and some tables and chairs. At night, folks are welcome to throw some blankets or animal hides on the floor near the fireplace to sleep if they're just in town for a bit, not havin' a house of their own in Bjorah's Cliff. Behind the tavern, or just next to the cooking pit, the owner has a small distillery of their own for brewing ale. Dirt floors, nothin' fancy. But great roasts and stews from the local hunters and potato farmers, maybe.
 


Strange. I had replied to this post once, but apparently I closed it out before I saved it. Go figure.

Anyway, I like it. This is why I love collaborative efforts.

The Rock Bottom Tavern it is. I think I'll go and stat up an npc or two to run the place now. ;)
 

You could go the simple route (which would be far easier and probably more appropriate) or you could go the other extreme and make it a beautiful place to be. Nice oaken floors, a huge fire pit in the middle of the tavern. Let's try describing it lol. Disclaimer, this may suck:

[sblock=Sorta a story] You walk into the Rock Bottom expecting it to live up to its name. Your jaw drops as you enter, trying to absorb every detail of this place. To your right, a couple of small tables and chairs, then the wall. Straight ahead of you on the other side of the room is the bar, running nearly half the length of the tavern. You're eyes fall on a lovely tavern wench, who smiles and invites you to sit at the bar. Your boots click loudly on the oak floor and you are amazed as you glance up to see a chandolier made from antlers above your head. You sit on the padded barstool and order your favorite drink, which the bartender brings to you almost instantly. You glance to the left, toward the end of the bar and see the stairs leading up apparently to where you will stay for the night.

A loud bang comes from behind you as the door slams open. The bartender gives a hollar as it happens, you turn expecting the worst. A hunter, back with a kill of some exotic beast, has thought to increase his fame by sharing the spoils of his hunt and the tale of course. The wench that greeted you hurries into some room that is hidden by the stairwell (which finishes off that side of the room near the bar) and returns with what looks like a long iron rod. She impales the newly dead creature and, with help, hoists him over the fire. The tavern patrons ew and ah at the man's story, amazed that he survived it at all.

You return to your drink, turning every once in a while to look around the room. Behind you and to the left you see more tables, as well as the firepit that was currently roasting dinner. Children rushed to the hunters' feet to listen to his ever growing tale. The wench cuts into the beast, more than happy to serve the tavern patrons. You eat the meat greedily, you have been on the road for weeks after all. Tossing coins on the bar, you retreat up the stairs. You finally notice the animal heads on the wall, but oddly only on one side. The other side had paintings and rather expensive looking figurines on it. You shake your head. This place didn't fit its name at all............[/sblock]
 

OnlytheStrong said:
You could go the simple route (which would be far easier and probably more appropriate) or you could go the other extreme and make it a beautiful place to be. Nice oaken floors, a huge fire pit in the middle of the tavern. Let's try describing it lol. Disclaimer, this may suck:

[sblock=Sorta a story] You walk into the Rock Bottom expecting it to live up to its name. Your jaw drops as you enter, trying to absorb every detail of this place. To your right, a couple of small tables and chairs, then the wall. Straight ahead of you on the other side of the room is the bar, running nearly half the length of the tavern. You're eyes fall on a lovely tavern wench, who smiles and invites you to sit at the bar. Your boots click loudly on the oak floor and you are amazed as you glance up to see a chandolier made from antlers above your head. You sit on the padded barstool and order your favorite drink, which the bartender brings to you almost instantly. You glance to the left, toward the end of the bar and see the stairs leading up apparently to where you will stay for the night.

A loud bang comes from behind you as the door slams open. The bartender gives a hollar as it happens, you turn expecting the worst. A hunter, back with a kill of some exotic beast, has thought to increase his fame by sharing the spoils of his hunt and the tale of course. The wench that greeted you hurries into some room that is hidden by the stairwell (which finishes off that side of the room near the bar) and returns with what looks like a long iron rod. She impales the newly dead creature and, with help, hoists him over the fire. The tavern patrons ew and ah at the man's story, amazed that he survived it at all.

You return to your drink, turning every once in a while to look around the room. Behind you and to the left you see more tables, as well as the firepit that was currently roasting dinner. Children rushed to the hunters' feet to listen to his ever growing tale. The wench cuts into the beast, more than happy to serve the tavern patrons. You eat the meat greedily, you have been on the road for weeks after all. Tossing coins on the bar, you retreat up the stairs. You finally notice the animal heads on the wall, but oddly only on one side. The other side had paintings and rather expensive looking figurines on it. You shake your head. This place didn't fit its name at all............[/sblock]

To be honest, this is sort of what I had in mind to begin with, but then I liked the other idea so much that I left it alone. I like the idea of the chandelier made out of antlers. The relative that hosts our family reunion every year actually has one, and it's beautiful, and extremely appropriate. I might even have a picture of it somewhere. The hunters telling tales of the catch is also a nice touch

Think there's any way we can combine the two ideas? Maybe a more formal setting in the front, with the polished floors and blazing fireplace, and a more primitive back room with the cooking pit and barrels of ale, somewhere for the men to gather and get loud both before and after the hunt.
 

Combining the two would make an interesting setting. You could even go as far as making "two halves" of the same building. Maybe a part that was meant for the ....... less fortunate people in society. Although I really hate the idea of discrimination, it could fit that way.

I don't really know though. I'd like to hear ideas on combining it also.
 



OnlytheStrong said:
I didn't know if we would run more into goblins or orcs..... it's an easy fix though, if it's allowed to be changed :)

Definitely more orcs. You're more than welcome to change it if you want to.

WarShrike: Will Thogrim be joining us in the IC thread?
 

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