JesterPoet
First Post
Yep. Another darned Wildshape thread.
My DM & I are trying to create a feat I can take that will allow me extrordinary abilities such as scent and other such things that aren't allowed from basic wildshape. However, we need help making it fair for both of us. Can someone help me put together a feat (and word it) so that it is fair and useful to use a feat slot on, but not overpowering (i.e. lets me chain lightning myself to health as a shambling mound when I hit 12th level)?
I'd very much appreciate the help.
My DM & I are trying to create a feat I can take that will allow me extrordinary abilities such as scent and other such things that aren't allowed from basic wildshape. However, we need help making it fair for both of us. Can someone help me put together a feat (and word it) so that it is fair and useful to use a feat slot on, but not overpowering (i.e. lets me chain lightning myself to health as a shambling mound when I hit 12th level)?
I'd very much appreciate the help.