Podcast #122: Nazi Dracula Must Die! with Justice Arman

This week, Morrus and Peter are joined by Justice Arman to talk about the 5e campaign setting Nazi Dracula Must Die! In the news, Cyberpunk RED Release Date, new episodes for Starfinder on Alexa, yet another Drizzt statue, Roll20 statistics report released, and more! Plus a brand new sketch featuring a confused potential apprentice.

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Our Guest

Justice Arman Justice Arman

Nazi Dracula Must Die Kickstarter Nazi Dracula Must Die! Campaign Setting for DnD 5E

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News

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Level Up 5e Playtest Document #4: Druid Playtest (A5E) - Level Up Playtest Document #4: Druid

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Nazi Dracula Must Die

Nazi Dracula Must Die Kickstarter Nazi Dracula Must Die! Campaign Setting for DnD 5E

Crystal Quill Press on Twitter https://twitter.com/CrystalQPress

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Hosts: Russ “Morrus” Morrissey and Peter Coffey

Editing and post-production: Darryl Mott

Kickstarter News Column used for the Kickstarter Game: Egg Embry

Theme Song: Steve Arnott

Kickstarter Game Theme: Lyrics by Russ Morrissey, Vocals by “drwilko”, Guitar by Darryl Mott

Malach the Maleficent played by Darren Morrissey
 

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Darryl Mott

Darryl Mott

Weiley31

Legend
I hope Nazi Dracula Must Die hits its funding. I'm worried as it seems like its far away from hitting it still even with the extension it got.
 
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Other 3PPs have published something about XX century battlefields, and new subclasses aren't enough. 5th Ed is not ready for modern firearms and technology. Nazi version of supernatural monsters isn't a new idea at all. And the real world could cause controversy. Do you remember how many games based in the WWII are with Japan as antagonist?

My suggestion is to create a fantasy fictional counterpart where the villains/antagonists are no-humans factions.
 

1988Sander31

Villager
Other 3PPs have published something about XX century battlefields, and new subclasses aren't enough. 5th Ed is not ready for modern firearms and technology. Nazi version of supernatural monsters isn't a new idea at all. And the real world could cause controversy. Do you remember how many games based in the WWII are with Japan as antagonist?

My suggestion is to create a fantasy fictional counterpart where the villains/antagonists are no-humans factions.
The problem with something put in the history period is there always people that know a lot about these periods and they don’t like inaccuracies even if you flaver them with fantasy

Also it looks just like a Nazi version of Strahd which is pretty unnecessary Because you can use the same themes with him
Because you can use the same films with him

I also Do not get why people always want guns
 


1988Sander31

Villager
Nazis being villains is not ‘controversial’, and I’d ask you to refrain from implying so.
They pretty much to go to Bad guys or violence or the basic blueprint it’s really nothing controversial everybody knows Natsu is a bad guys nobody likes Nazis seriously there is not a person that doesn’t know Nazis equals bad guys it’s actually kind of done to death by now but nobody minds more it’s just nothing controversial fresher new to the table I mean there was a “operation Nazis Smasher” that was a thing for Pf and DnD but did not care that much
 

The German Nazi-socialist were monsters, and we can use them as villains in fiction works, and also (the former-socialist) Mussolini's troopers, but not Japan, not now, neither to produce a remake of "55 Days at Peking" or a Disney's "Our Dinosaur is Missing" where the Asians are the antagonists. Even somebody is angry because in the last Call of Duty, set in the Cold War, the soviet communists are showed as the bad guys doing horrible things. The rules about being politically correct are changing, maybe too fastly.

There are some "panzer-punk" games where nazis are the villains, and it's OK.







No-Western powers can be antagonist faction in strategy games, but if these are ideologically neuters, for example Age of Empires, Empire Earth or Command & Conquer: Red Alert.

Of course we play games where we shoot against German stormtroopers, but today there are too many videogames about Nazi undeads, and Soviets como enemy faction is practically almost totally a taboo.

The 3PPs to publish settings set in the modern age they have to offer something can't be found in the SRD of d20 Modern. It's is not only vehicles and firearms. It is not only RPGs based in past historical ages, but also videogames and media productions. Fandom would rather sword&sorcery or sci-fi to forget troubles from the real life. And players know they can't alter the History if they play games based in previous ages.



I say again. Better to publish a fantasy dieselpunk, with other humanoids races besides the ordinary humans and where PCs are allowed to change the History.
 

Morrus

Well, that was fun
Staff member
The German Nazi-socialist were monsters, and we can use them as villains in fiction works, and also (the former-socialist) Mussolini's troopers, but not Japan, not now, neither to produce a remake of "55 Days at Peking" or a Disney's "Our Dinosaur is Missing" where the Asians are the antagonists. Even somebody is angry because in the last Call of Duty, set in the Cold War, the soviet communists are showed as the bad guys doing horrible things. The rules about being politically correct are changing, maybe too fastly.
Since it seems I wasn't clear enough I'll be even clearer, using mod text this time: take your thoughts on political correctness elsewhere.
 

I hope Nazi Dracula Must Die hits its funding. I'm worried as it seems like its far away from hitting it still even with the extension it got.
Yeah, it's a bit of a shame. I suspect it works better if you do the usual trick of setting really low funding goals, then claim "funded in XX minutes/hours".
Backerkit's projection has it within the realm of possibility that they make it - so I hope they do, too!
(I pledged for the PDF, even though I have moved on from 5e for quite a while now - kicking both Nazis and vampires in the same adventure seems like a great option for some goofy fun).
 


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