Drifter Bob
First Post
Arrgh! Mark! said:Being a fencer, I must say that I would be beyond happy to see such a system come into use.
Glad to hear it!
But. And here's the big but. I don't think it's possible with d20; simply the way the class system works and the regular fighting system works is too abstracted for a realistic fighting sequence. The base attack system? One simply knows where his weapon is when you train with it and what it can do.
We don't scientifically model every aspect of combat, we just get as close as we can within the spirit of D&D
When I began training, my first weapon was a Rapier; fair enough. I was but
(snip) certainly not worthy of a +3. Thats just a poor example.
With a little tinkering, the basic D&D concept of simple, martial, and exotic weapons is not too far off base. We tend to look at history for a guide, so the way we look at it, simple weapons are those typically wielded by peasants, burghers, and ordinary civilians; martial by soldiers, mercenaries, knights, and other military specialists; and exotic weapons are basically any weapons which are unique or difficult enough to require special training in their use. Those military weapons used by elite troops (like the dopplehander or the arbalest) and those civilian weapons which seemed to historically require special training. For example, renaisance era soldiers who weilded dopplehander swords were in a category called "dopplesoldner" because they recieved double pay due to their extraordinary skill.
Frankly, I believe that a rapier, as well as a smallsword or any other principly thrusting sword is also an exotic weapon. It is not as intuitive as say, a club or even a spear. Most people who used them recieved training. An arming sword, by contrast, normally used in conjunction with a shield, is something you can pick up with much less formal training. I was never formally trained in sword and shield at all (though I had a lot of experience) and I can fence much better that way than with a rapier or smallsword.
That is one of the reasons aristocrats liked rapiers so much, few commoners or even soldiers knew how to use them.
Whats my Armor Class? What the hell is that? It's all an abstraction. You would need to rework the basic class-system and combat system completely. Fighter class knowing how to use every weapon? But at level 1 you'd miss a small barrel 1/2 the time? right.
We take a cue from an optional rule in D20 modern and similar variants presented in some other recent sourcebooks, and break up AC into a defense roll and armor damage reduction. Your base defense bonus is based on your BAB plus your dex bonus. Your melee defense bonus also includes the defense value of your weapon. Thus a staff is effetively a better defensive weapon than a dagger.
But less on the rule side, I must ask: How would you resolve such issues (as previously mentioned) between cultures that never met? George Silver, or Marozzo against Musashi?
Actually, the cultures did in fact meet.
Generally speaking, what we do is rationally evaluate what we see as the strengths and weaknesses of various fighting styles (mostly as translated into feats) from different eras and cultures, and their items of kit (weapons and armor) and attempt to model them as well as we can within the spirit of D&D, i.e. still in an abstracted manner, but with a little more realistic feel, in terms of their actual merits.
This specific issue (knight vs samurai or rapier vs samurai) keeps coming up in this thread so I'll post this link, which I also bumped up.
http://www.enworld.org/forums/showthread.php?t=73933&highlight=samurai
I reccomend reading John Clements article which is linked to page one of the thread and my own comments on page 4.
DB
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