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D&D 5E (Poll) Which base class' mechanics invoke its archetype the best?

Which class has mechanics that best invoke that archetypes flavor?

  • Barbarian

    Votes: 7 24.1%
  • Bard

    Votes: 1 3.4%
  • Cleric

    Votes: 0 0.0%
  • Druid

    Votes: 2 6.9%
  • Fighter

    Votes: 1 3.4%
  • Monk

    Votes: 1 3.4%
  • Paladin

    Votes: 8 27.6%
  • Ranger

    Votes: 0 0.0%
  • Rogue

    Votes: 4 13.8%
  • Sorcerer

    Votes: 0 0.0%
  • Warlock

    Votes: 2 6.9%
  • Wizard

    Votes: 3 10.3%

  • Total voters
  • Poll closed .


Ignoring power for a moment, which base class has a mechanic package that really helps you "feel" the archetype, incentives you to roleplay as that class?

For me, its likely the barbarian. Its been interesting to watch my players when they play that class. My most timid cautious players suddenly become screaming cannonballs of doom, rushing laughing into danger, ripping apart monsters in melee, its been a real joy to see. That class just incentives that style so well, and players seem to natural gravitate to that immediately when they start playing the class.

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Benjamin Olson

Even before reading the original post my head went right to Barbarian. Basically all the core features range from on theme to incredibly on theme and (other than losing your rage sometimes not making sense) don't feel overly gamey.

I think it is worth mentioning that "base class mechanics" are a lot more important to the characters of some classes than others. Especially if you consider the class spell list to be something separate from base mechanics.


Heretic of The Seventh Circle
That’s tough. Barbarian sure, but just as much Ranger, Monk, Paladin, Druid, Rogue, nearly as much the Cleric Warlock and Sorcerer.

All the 5e classes do it very well.


I went with druid, specifically moon. Once you ignore "FR's Mielikki sez metal armor bad" it does a remarkably good job as an flexible animalistic gap filler I've seen quite a few moon druids do animalistic things ovr the years


Paladin is the best designed class in the game for story creating. Lots of little tools and whistles to bring the fantasy to life and to recontexualize it through other lens. Also, despite its power, probably top 3 best designed classes.