D&D 5E Poll: Which Official Adventures Have You Run or Played in To Completion?

Which Official Adventures Have You Run or Played to Completion

  • Starter Set (Lost Mines of Phandelver)

    Votes: 55 55.6%
  • Hoard of the Dragon Queen/Rise of Tiamat aka Tyranny of Dragons

    Votes: 19 19.2%
  • Princes of the Apocalypse

    Votes: 18 18.2%
  • Out of the Abyss

    Votes: 11 11.1%
  • Curse of Strahd

    Votes: 27 27.3%
  • Storm King's Thunder

    Votes: 14 14.1%
  • Tomb of Annihilation

    Votes: 17 17.2%
  • Waterdeep: Dragon Heist

    Votes: 20 20.2%
  • Waterdeep: Dungeon of the Mad Mage

    Votes: 5 5.1%
  • Baldur's Gate: Descent into Avernus

    Votes: 19 19.2%
  • Icewind Dale: Rime of the Frostmaiden

    Votes: 18 18.2%
  • The WIld Beyond the Witchlight

    Votes: 11 11.1%
  • Call of the Netherdeep

    Votes: 3 3.0%
  • Dragonlance: Shaodw of the Dragon Queen

    Votes: 3 3.0%
  • Tales from the Yawning Portal

    Votes: 11 11.1%
  • Ghosts of Saltmarsh

    Votes: 13 13.1%
  • Candlekeep Mysteries

    Votes: 6 6.1%
  • Journeys Through the Radiant Citadel

    Votes: 2 2.0%
  • Keys from the Golden Vault

    Votes: 0 0.0%
  • Dragon of Icespire Peak (Essentials Kit)

    Votes: 12 12.1%
  • Light of Xaryxis (Spelljammer)

    Votes: 5 5.1%
  • None

    Votes: 18 18.2%
  • You forgot something

    Votes: 3 3.0%

Vael

Legend
Do TPK's count as completion?
If so, going back, my first DMing attempt was 3.5 Age of Worms (I know. Bad idea for a 1st time DM with 1st time players). It was a trainwreck, convinced me that I couldn't hack DMing. But I can say I completed it ... lol.
I'm on my third attempt to get a group through Waterdeep: Dungeon of the Mad Mage, which has become the Moby Dick of 5E for me.
I have yet to try and run it, but for me, that's Savage Tide. I really want to run it, worked on adapting it to 4e and then to 5e.
 

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MarkB

Legend
I have yet to try and run it, but for me, that's Savage Tide. I really want to run it, worked on adapting it to 4e and then to 5e.
I ran Savage Tide when it first came out, but not nearly through to completion - we got as far as reaching the island. It was just so deadly, with such a turnover of characters, that it didn't feel worthwhile continuing.

I'd love to run a 5e version sometime, with the encounters turned down from 11, it had a lot of good ideas in there.
 

el-remmen

Moderator Emeritus
None.

Of all listed, I have run 5 adventures out of Ghosts of Saltmarsh.

I have run most of the adventures in Tales from the Yawning Portal in their original forms for 1E or 2E back in the previous century.
 


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