D&D 5E Poll: Which Official Adventures Have You Run or Played in To Completion?

Which Official Adventures Have You Run or Played to Completion

  • Starter Set (Lost Mines of Phandelver)

    Votes: 55 55.6%
  • Hoard of the Dragon Queen/Rise of Tiamat aka Tyranny of Dragons

    Votes: 19 19.2%
  • Princes of the Apocalypse

    Votes: 18 18.2%
  • Out of the Abyss

    Votes: 11 11.1%
  • Curse of Strahd

    Votes: 27 27.3%
  • Storm King's Thunder

    Votes: 14 14.1%
  • Tomb of Annihilation

    Votes: 17 17.2%
  • Waterdeep: Dragon Heist

    Votes: 20 20.2%
  • Waterdeep: Dungeon of the Mad Mage

    Votes: 5 5.1%
  • Baldur's Gate: Descent into Avernus

    Votes: 19 19.2%
  • Icewind Dale: Rime of the Frostmaiden

    Votes: 18 18.2%
  • The WIld Beyond the Witchlight

    Votes: 11 11.1%
  • Call of the Netherdeep

    Votes: 3 3.0%
  • Dragonlance: Shaodw of the Dragon Queen

    Votes: 3 3.0%
  • Tales from the Yawning Portal

    Votes: 11 11.1%
  • Ghosts of Saltmarsh

    Votes: 13 13.1%
  • Candlekeep Mysteries

    Votes: 6 6.1%
  • Journeys Through the Radiant Citadel

    Votes: 2 2.0%
  • Keys from the Golden Vault

    Votes: 0 0.0%
  • Dragon of Icespire Peak (Essentials Kit)

    Votes: 12 12.1%
  • Light of Xaryxis (Spelljammer)

    Votes: 5 5.1%
  • None

    Votes: 18 18.2%
  • You forgot something

    Votes: 3 3.0%


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jdrakeh

Front Range Warlock
Curse of Strahd (as DM), Lost Mines, Curse of Strahd (as player), and Dragon of Icespire Peak. In that order.
 

aco175

Legend
I liked the 2 starter sets and are about to start the Stormwreck one. We completed PotA and half of Yawning Portal before levels got too high.
 

Vael

Legend
DMed to completion:
  • Dragon Heist
  • Light of Xaryxis (twice)

Played to completion:
  • Curse of Strahd
  • Descent into Avernus

Played/DMed a few complete adventures within, but didn't finish the whole book:
  • Ghosts of Saltmarsh
  • Candlekeep Mysteries

Started and Abandoned:
  • Hoard of the Dragon Queen
  • Out of the Abyss
 

Stormonu

Legend
I ran Mines to completion, it was much enjoyed (also the only one I marked).

I've run Ghosts until the end of the old U3 part, and we wrapped the campaign up there.

I was in a Tomb game and we got deep into the last part but we've hung that game up (good riddance). I've been perusing the book and I'd like to DM it, properly this time.

Several others I've run or been in portions of, but nowhere complete. Characters are powerful in 5E, but deaths and TPKs still happen, which accounts for not completing at least three of the adventure paths.
 


Eyes of Nine

Everything's Fine
Interesting 4x the number of people finished Princes of Apoc compared to Out of the Abyss! We found OotA quite good, at least from a player perspective. And I have heard PoA is sort of... bad?
 

pukunui

Legend
I'm on my third attempt to get a group through Waterdeep: Dungeon of the Mad Mage, which has become the Moby Dick of 5E for me.
In my game, we've gotten as far as Vanrakdoom (floor 18) so far, and the PCs just hit 16th level. The drow on the 3rd floor TPKed the first party, but the players wanted to continue. I've been running it as a basic "beer and pretzels" game. The lack of a plot is a feature for us rather than a bug. We needed a break during covid from the more story-heavy campaigns I'd been running previously. My players are also keen to make it to 20th level at least once, and this seems like the easiest way to do that, so I think we'll stick with it till the end.
 

RealAlHazred

Frumious Flumph (Your Grace/Your Eminence)
I ran several of them to competition as the guy running my FLGS' Organized Play system for ten years. My favorite is also my most-modded -- I ran a Ghosts of Saltmarsh campaign where I moved it to 1659 Port Royal, Jamaica. It was fantastic, the scenarios fit very well. I did add in a few scenarios to pad out the Salvage Operation chapter, since it doesn't give enough experience, but that worked, too, since I got to add a few Freeport scenarios.
 
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