k last game was a bit of a mess.
the overall premise is it was time to wander the desert to save the Tamagauchi Nora.
They brought Snappy the Scorpion as a tracker.
because the party was pretty low-tech and one pc didn't show up, they decided on the mount from Wizards 1977 and two bicycles.
The first thing we did is try dramatic tasks where they dealt with a SANDSTORM!
They successfully dug out an enclosure and hid while the storm subsided.
they found this.
Vespa 150 TAP - Wikipedia
The techno-wizard took it as their own.
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then they saw this scene.
Bandits on bikes! (No way I wasn't going to try to simulate one of my favorite movies: Turbo Kid)
We looked at the chase rules, went bug-eyed, and treated it as a normal encounter.
The techno-wizard decided to use SUPPRESSIVE Fire with his killer Vespa and crit fumbled.
Survived the encounter, but everybody looked the worse for wear.
after playing catch with a pineapple grenade, the party was mostly victorious.
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So they ended up at an oasis.
They found a large recently unpacked piece of dirt.
The techno-wizard was curious and immediately woke up and annoyed the giant worm.
They mostly ran away until the bugbearian killed it (with the help of the old druid's giant broccoli henchmen).
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So on the top of a butte, they see the IzNotzs encounter.
They've blocked off a canyon and are in front of an ancient bunker with wacky ruins.
There is a Tankette blocking the checkpoint.
and that's where we left it.
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My real question is there an online watch of the vehicle rules for savage worlds. I really want to see if I can wrap my head around it. The road trip rpg is one of my white whales.
Also, fun ideas of a Nora(d) installation for the party to get in trouble with are a plus.