Power Cards - Do you use them?

Does your group use power cards for most/all combat encounters?

  • Yes, our group uses power cards for most/all combats

    Votes: 98 81.7%
  • No, we do not use power cards

    Votes: 22 18.3%

One hundred percent yes. It's so easy having all your options just laid out in front of you. It also eliminates any rulebook flipping - I remember in 3e every spellcaster needed a copy of the PHB and MM (summons and polymorph, you know) open pretty much constantly. Now you've just got your dozen cards or so, and you flip them over when you use an encounter or daily.
 

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This is another one you can play around with. If you select Options -> Unlock Panels then you can drag the Rituals/Alchemy panel around, resize it, drag it to a blank page, and even get rid of other panels you don't use to make room. You're only really in trouble, I think, if your list ends up longer than one entire top-to-bottom column on an otherwise blank page.
I think I am in trouble.

Especially since the Ritual Panel still won't show more than around 13 lines. :(
And apparently it also cannot be re-added with Add-Panels.

I really need to write a bug/feature request report for WotC.
 

I use power cards from the CB and have printed the rituals as a once off. Some of my players use the cards and others use the sheet with the cards printed.
 

I think a better definition of what is meant by power cards would help. If you use the printout from the character builder, but don't cut them out, are they still power cards?

Yeah, that's kinda weird. One advantage of having them in card-size is, that you can flip them over to mark the powers as used. :)

Bye
Thanee
 


Yeah, that's kinda weird. One advantage of having them in card-size is, that you can flip them over to mark the powers as used. :)

Bye
Thanee
And stack them on top of each other because typical 2d tablespace is at a premium, while the vertical space is not. I can also store them in a typical card box which is smaller and easier to carry than a folder or portfolio, use the Magic card protector sleeves I already own thereby saving some money on sheet protectors, and (with dry erase markers) are easy to edit on the fly.
 

And stack them on top of each other because typical 2d tablespace is at a premium, while the vertical space is not. I can also store them in a typical card box which is smaller and easier to carry than a folder or portfolio, use the Magic card protector sleeves I already own thereby saving some money on sheet protectors, and (with dry erase markers) are easy to edit on the fly.

Yeah, this. I'm actually thinking of printing out my character info in card format (one card for stats/defenses/hp, one card for skills, one to list feats/abilities, etc) - I imagine everything relevant can be condensed pretty easily, and the idea of being able to show up to a game with just a pocket full of cards and dice is pretty appealing.
 

For a heroic tier PC, I like to cut out the CB cards and put them in sleeves, but by the time we hit paragon, myself and most of my players have stopped cutting out the cards and just leave them in sheets. Table space is the number one limitation.

The Character Builder rocks, IMO.
 

I use the CB when I'm creating characters for a one-off that use the regular 4E rules, but I don't like the clunky output or the difficulty for custom rules. So I end up doing a lot of cutting-and-pasting from the compendium to create a character sheet that looks a lot like the original preview character sheets from the D&D Experience in spring '08.

I find it a lot easier to read than the CB output and most of my players track power use by checking off the powers in pencil. I just write on my character sheets in pen since I need to print out a new version every level anyway...

-KS
 

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