D&D 5E (2024) Practical Build #1. Champion Fighter.

One suggestion if you want to keep bounded accuracy and low level mooks viable.

+X weapon; deals +Xd6 extra damage
+X armor: reduces ALL damage by 2X

for saves: give cloak/ring ability to gain proficiency in nonproficient save after attunement. Change at short rest if needed.

Im kinda using BG3 templates. Extra d4 rarely d6 extra damage with rares.

1 maybe rare item will drop tier 1. End of tier 2 each PC has 2 and very rares are dropping. Weaker legendaries might drop if quest related.

Doesn't mean a weapon though. +1 armor is rare. PCs dont choose though.
I wont be dropping vicious dual wielding or greatweapons. Maybe for last sessions.
 

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