Tilenas
Explorer
This would be forked from the 'Toughness Feat Alternatives' thread, if I'd only found the right button.
That is something I had never thought about. I guess it makes sense from a balancing POV, but in terms of game design in general, I find the idea just horrible.
Tell me if I am missing something here:
A feat is a boon you get every three levels. Making characters take a feat they otherwise would never consider (be it because the feat is simply not 'good' enough, or because it doesn't fit the character concept), just to compensate for overpowered class features, is admitting that you as a designer have screwed up that particular PrC. But instead of fixing it, you're using the feat as a counterweight, i.e. perverting it by turning it into something negative.
I find this notion harder to accept than that some PrCs are build on certain stylistic concepts that happen to include underpowered feats.
I've always wondered why the PsiFist has Wild Talent as a prereq, while the Pyrokineticist and the War Mind have to have a pre-existing PP reserve. Having both requirements, which stylistically accomplish the same thing, appear side-by-side, makes it hard to believe that one of them is accidental, i.e. a result of sloppy design or whatever. While Wild Talent isn't an utter waste like e.g. Toughness, it's nowhere near the best psionic feats available in the XPH. It could serve as a feat tax, but compared to the PP reserve prereq, it only applies to certain characters, i.e. psionic races that get into War Mind for free, but somewhat unbefittingly have to take WT for PsiFist.
So I'm still unsure of what to make of this feat tax. Any thoughts/opinions?
No alternative feat is needed or should be allowed. It is fairly common for Prestige classes to have a crap feat as part of its requirement to make you pay something for it.
That is something I had never thought about. I guess it makes sense from a balancing POV, but in terms of game design in general, I find the idea just horrible.
Tell me if I am missing something here:
A feat is a boon you get every three levels. Making characters take a feat they otherwise would never consider (be it because the feat is simply not 'good' enough, or because it doesn't fit the character concept), just to compensate for overpowered class features, is admitting that you as a designer have screwed up that particular PrC. But instead of fixing it, you're using the feat as a counterweight, i.e. perverting it by turning it into something negative.
I find this notion harder to accept than that some PrCs are build on certain stylistic concepts that happen to include underpowered feats.
I've always wondered why the PsiFist has Wild Talent as a prereq, while the Pyrokineticist and the War Mind have to have a pre-existing PP reserve. Having both requirements, which stylistically accomplish the same thing, appear side-by-side, makes it hard to believe that one of them is accidental, i.e. a result of sloppy design or whatever. While Wild Talent isn't an utter waste like e.g. Toughness, it's nowhere near the best psionic feats available in the XPH. It could serve as a feat tax, but compared to the PP reserve prereq, it only applies to certain characters, i.e. psionic races that get into War Mind for free, but somewhat unbefittingly have to take WT for PsiFist.
So I'm still unsure of what to make of this feat tax. Any thoughts/opinions?