Do you think this creature should be a CR 12?
1st Rd Actions: Haste/Prismatic Sphere
2nd Rd Actions: Flamestrike/Flamestrike
3rd Rd Actions: Wall of Fire (no getting away!)/Fire Storm
4th Rd Actions: Flamestrike/Flamestrike
5th Rd Actions: repeat cycle ad nauseum
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Sounds like you need PGA - Powergamers Anonymous.
-Fletch!
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I'm not only client, I'm also the President!!!
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resources is defined as hit points, items, spells, etc. You don't usually run the risk of losing a party member until EL (or CR for a single creature) is party level +4.
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Generally, I agree with this sentiment.
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It could be a typo.
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It could be, but then they repeated it on all of the other weirds...and in the MM...and in MoF...ok, probably not.
Furthermore, this post isn't intended to be an "indictment" of MM2. As I point out in my original post, this type of thing seems to occur in MM and MoF as well. I can't figure why a designer would do something like this, can you???
One of the things proposed is that Fire is a resistance that a party should have farily easy access to. Furthermore, almost all attacks/spells are fire based, so if you build a defense, this guy becomes a one-trick pony once your 12th level party is prepped.
I could buy this...
Another reason was that a 12th level fighter could blow through this thing's 15 AC and 120 hp.
Agreed...back to Pris Sphere example above, however. Make this thing a 12th, 13th, or even 14th (fire spells only) and I'm at least somewhat believing it...with the only real defense being fire shield available by that time.
What else?
What will you do with this creature, as DM's in your campaign?
What have you done with other creatures that can cast at a higher level than the CR of the creature?
(PS - Can someone explain to me how you get "quotes" to look so nice?)