Spatula said:
The benefits of the FRW system (at least as it's used in 3e) is that it's simple and elegant; you immediately know what save applies to any particular situation...
I immediately know which save applies in AD&D. In 3e I have to guess, but I usually guess right. When a spell has no save in AD&D, I think it is probably Will in 3e.
Of course, I need to look up the spell to know what it does, the components, the casting time, the range and area of effect, and whether it actually has a save in the first place. On top of that, looking up the save in 3e is pretty negligible.
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In 1st ed. AD&D, the categories are self-explanatory. The exceptions are:
(a) A polymorph wand uses the Rod, Staff or Wand save.
(b) A breath weapon that causes petri/poly uses the Petrification or Polymorph save.
(c) So does such a spell.
(d) A spell of Paralyzation, Poison or Death Magic likewise uses that column.
Otherwise, a wand is a wand, a spell a spell, a breath weapon a breath weapon.
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The FRW system as implemented is nice if what you want to do is what 3e has you do. You've got class and level and ability score bundled on one side, to add to a dice roll, and on the other side you plug in a calculated DC.