Look closely at the two examples given. If you remove the mechanical parts, the only difference is that that description for the 4E version is much more evocative and the 3E one includes spell components. That's it. Everything else is just rules. The 4E one is shorter partially because the rules on conditions and the rules for dealing with them (waking people up) are standardized and in their own section.
While I agree that 4E cut a lot of evocative fluff that detracted from the game, this is a poor example. I would have picked one of the many powers in 4E whose description is too brief or vague to get across exactly what is actually happening, or (the best example) the difference in monster manual entries, where the early 4E books often didn't tell you anything about a creature other than its stats, often not even telling you what they looked like.
In the new edition, I want the rules to be just like they are in 4E: precise, clear, and well organized. The Rules Compendium is a marvelous reference tool. However, I want a lot of the old color and fluff added back in, on top of that. Not replacing it.
So, per your update, is this what you'd like to see?I've updated the original article to explain what I mean when I use the word "prose" and to clarify that I'm not attempting to argue that 4E does not have "fluff". These are two diffferent things in my mind, and the article is intended to discuss the former.
Sleep (4th Edition, prosified)
Daily ✦ Arcane, Implement, Sleep
Casting Time: Standard Action
Area: burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Will
You exert your will against your foes, seeking to overwhelm them
with a tide of magical weariness. All creatures in the are are slowed
until they succeed on a saving throw. Targets hit by this spell that
fail the save are rendered unconscious, as they fall asleep.
A successful saving throw against the unconsciousness awakens
a sleeping target.
The online stuff should be nothing more than support for the books anyway.I think one thing people are forgetting is that 4th edition's book printing is incidental; the model intended is promoting DDI, which the 4th edition style is easily supported by. The prose of before (and Pathfinder uses now), while it might be better in tabletop play, is unquestionably worse as an online reference.
Absolutely true. Prose is open-ended, while the existence of a template or table tends to force designers into shoehorning things into said template/table whether they fit properly or not.Morrus said:One thing I didn't really touch on earlier is that in prose form you can pretty much do anything, whereas a predefined statblock layout limits you to (not literally, but it tends to make you write spells that way) to specific entries which as a template don't necessarily fit all.
Absolutely true. Prose is open-ended, while the existence of a template or table tends to force designers into shoehorning things into said template/table whether they fit properly or not.