Protection from Sunder?

Szordrin

First Post
I'm playing a psychic weapon master and wield a bad ass crystal weapon. I'm really worried that it's going to get sundered and I'll have to spend a lot of time and experience "bonding" with a new one. Any suggestions on how I can protect my weapon from being sundered via a feat or other means?

Psychic weapon master prestige class can be found at: http://www.wizards.com/default.asp?x=dnd/psm/20040827d
 

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Oh hey, I just remembered that there was a Dwarvencraft doodad you can get in Races of Stone, I think. I seem to remember it increased hardness by a couple of points.

Edit: confirmed, p. 159. 600gp weapons/300gp armor or shields: +2 hardness, +10 hp, +2 item's saves.
 

Raise the enhancement bonus as fast as possible, that adds a good deal of hardness and hitpoints to the weapon.

Weapon Supremacy might be a bit too hard to get for you, right?
 


blargney the second said:
Oh hey, I just remembered that there was a Dwarvencraft doodad you can get in Races of Stone, I think. I seem to remember it increased hardness by a couple of points.

Edit: confirmed, p. 159. 600gp weapons/300gp armor or shields: +2 hardness, +10 hp, +2 item's saves.

I don't think this will help the OP tho, as you can't add 'dwarvencraft' after the item has been made..

but if you were making a new weapon...a +5 Dwarven crafted adamantine <weapon> with a greater Adamant weapon crystal would be pretty resistant to sunders (Hardness 44, +70hp)...
 

The 3.0 supplement Beyond Monks had an "Unbreakable" special weapon quality. Basically, once applied, the weapon could only be damaged by a Limited Wish or similarly powerful magic. IDHTBRIFOM, but the cost was fairly low. About +1 or so. Seems pretty balanced to me, since it's not that big of a benefit most of the time.
 



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