Solarious said:
For what it's worth, I don't think Practiced Manifester, as written in the Complete Psionics, is legitimate. If you read the wording carefully, it is a clear cut-and-paste job of Practiced Spellcaster. Which means that Practiced Manifester was written without Psionics rules and it's nusances that makes it stand apart from traditional Vancian spellcasting. It's balance is questionable, and leaves questions hanging: for example, the feat says it does not increase the number of PPs you gain, then says that it increases manifester levels for all other purposes. But the bonus PPs you gain from high Intelligence is based on manifester levels... so which is it?
I gained PP's both at the actual level and not the enhanced level. Getting to spend PP equal to your enhanced level is the biggest benefit and is worth taking for only this. If you are a 13th level manifester, you can only use 13 PP's per use of power. The Practiced Manifester's biggest benefit is if you are 17th level with 4 levels in something else, whatever that is, you can now spend 17 PP's at maximum with enhancements.
Good or bad I would take this character over an uncarnate or other. When I play a psion in the Future, I plan to play him without a PrC.
This was my character for our campaign finale. I didn't print the spell book again.
Jadenian Hallistar 20th level
Psion Tele 7(17), Wiz 3(13), Cerebremancer 10, Level 1, 3 & 5 Kalashtar Tele replace lvl
XP 196965
Align: NG Race: Medium male humanoid (Kalashtar)
Init: +1/3 Senses Spot: +9 Search: +15 Listen: +6
Languages: Common, Quori, Riedran, Daan, Draconic, Orcish, Goblinoid
----------------------------------------------------------------------------
AC: 21 Touch: 21 Flat-footed: 18 (20% miss chance)
HP: 111 (20 HD) +100
Fort: +13 (+1) Ref: +13 (+1) Will: +20 (+22 vs. mind) (+1 DP Feat)
SR (2 ch used) 20 (18) Special protection vs. death, ect from scarab
----------------------------------------------------------------------------
Speed: 30 ft. (45)
Melee: +9 with Staff 1d6 (5)
Ranged: +2 Lt crossbow +15 (1d8+3) (10), RT +13 < 30’, Ranged +12 > 30’
Base Attack: +9/+4; Grapple +8
----------------------------------------------------------------------------
Contingency Body Adjustment (9d12) (@ less then 0 HP)
------------------------------------------------------------------------
Scrolls:
1) Spell Vulnerability @ 9th level 2) Greater T-port x2 @ 18th lvl, 4xMM @ 9th lvl
3) Scroll of Stone to Flesh @ 11th lvl, Unluck @18th lvl 4) Spell Vulnerability @ 18th level
Psionic Powers (ML 20th, PP 355) DC 20/ (22 for telp*) + pwr/lvl + aug Pts Spent:
9th (17) – Assimilate (DC 29, 70/105)
8th (15) – Greater Psionic Teleport (+6 people), Mind Blank, Planar Embrace
7th (13) - Energy Wave DC 27-31 #, Evade Burst, Energy Conversion
6th (11) – Disintegrate DC 26 (75/20\110/30 or 140/20\200/30), Mindswitch DC 27-32, Temporal Acceleration, Contingency
5th (9) – Psychic Crush* DC 26 (-1 hp or 30/45), Adapt Body, Mind probe* DC 26, Tower of Iron Will*, Celestial Conduit (DC 36, 70/100)
4th (7) – Dimension Door, Psychic Reformation, Schism*, Modify Memory* DC 26
3rd (5) – Body Adjust, Hostile Empathic Transfer* DC 24, Psionic Blast* DC 24, Stun Quori Spirit* DC 23-30
2nd (3) - Read Thoughts* DC 24, Levitate, Biofeedback
1st (1) – Energy Ray #, Entangling Ectoplasm, Force Screen * (+8 Defl bonus for 17 pts), Mind Link* (race 4/day free or cost), Mind Thrust* DC 22-33 (110/150), Psionic Charm* DC 23-34, Vigor (up to +100/135), Inertial Armor (+13 armor bonus for 19 pts)
#=“Cold 90/120, Fire 90/120, Electricity 70/95, Sonic 60/80” at full 20/18+2 PP
-----------------------------------------------------------------------------
Spell Prepared: CL 17th
Spells memorized and Bonus Spells: (3x1st, 3x2nd, 2x3rd, 2x4th, 2x5th, 2x6th, 1x7th, 1x8th, 1x9th)
DC 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
20/21 20/22 20/23 20/24 20/25 20/26 20/27 20/28 20/29
2x7th – Limited Wish, Delayed Blast Fireball
4x6th – Fire Spiders, Mordy’s Lucubration x2, Repulsion
5x5th – Mass Fly, Greater Blink, Wall of Stone, Cone of Cold, Teleport
6x4th – Greater Invisibility, Orb of Acid, Stoneskin, Orb of Force, Orb of Electricity, Assay of Spell Resistance
6x3rd - Bands of Steel, Dispel Magic, Spell Vuln, Resonating Bolt, Fireball, Lightning Bolt
7x2nd – Scorching Ray x2, Phantasmal Assailants, Mirror Image, Body of the Sun, Knock, Protection From Arrows
7x1st – Magic missile x4, Enlarge Person, Shield, Shocking Grasp
4x0th – Detect Magic x3, Read Magic
Abilities: Str 10, Dex 12 (16), Con 16, Int 24 (30), Wis 12, Chr 13 (19)
Action Points: 15 () + Temp (up to 13 () a day if under prophetic favor, one at a time)
Special Qualities: +2 race/saves vs mind affecting spells, +2 race bonus on Bluff, Diplo and Intim, Immune dream and nightmare spells, Mind link 4/day, 1 extra PP/level, -1 to all str based checks, Divine boon: Comp Lang 1/day @ 20th level, Perm See Invisibility
Feats: Summon Fam, Tele Talent, Psicrystal Affinity, Point Blank Shot, Empower, Precise Shot, Scribe Scroll (15421 Craft Points), Practiced Spellcaster, Dragon Proph (13xday, dur 19 rds), Alertness, Compound Psicrystal, Proph Hero, Practiced Manifester, Psionic Meditation, Psionic Luck
Skills (210): Auto Hypno (8) +10, Bluff (5) +11, Conc (23) +26, Dipl (16) +24, Intm (1) +9, Know (Arcana) (23) +33, Know (Dungeoneering) (11) +21, Know (History) (1)+11, Know (Psicraft) (23) +35, Know (Psionics) (23) +35, Know (Planar) (14) +25, Know (Religion) (17) +27, Know (Nobility & Royalty) (3) +13, Know (Local area) (3) +13, Lang (2, Orcish, Goblinoid), Listen (4) +6 PC, Move Silently (4) +8 PC, Search (5) +15 PC, Sense Motive (3) +3 PC (Sympathetic), Sleight of Hand (2) +6, Spellcraft (19) +31, Spot (7) +9 (PC Observant), Survival (2_1) +1, Use Psi Device (8) +10
Familiar & Psicrystal (PC):
PC: Str 1 Int 13, Wis 10, Dex 14, Con --, Chr 10, powers per book, has 2 personalities (Sympathetic and Observant) HP 55 AC 19, Touch 15 FF 15
-----------------------------------------------------------------------------
Possessions:
Minor Cloak of Displacement, Heward’s Handy haversack, Psionatrix of Telepathy, Ring of Protection +3, Light Crossbow +2, Boccob’s Blessed Book, Circlet of Intelligence +6, Gloves of Dexterity +4, Metamagic Rod of Enlarge Spell, Metamagic Rod of Empower Spell, Metamagic Rod of Extend Spell, Greater Metamagic Rod of Maximize Spell, Wand of Magic Missiles CL 5 (41ch), Pearl of Power 1st lvl, Boots of Skating, Scarab of Protection, Portable Hole, White Robe of the Archmagi, Ring of Charisma +6, Ring of Three Wishes (+1 Chr, +2 Wis) (Dragotha Bonus +2 Con) (518780 total)