Olive
Explorer
I DMed a whole lot of 3.0/3.5/PF D&D over a long period and while I'm really enjoying 5e's increased simplicity I've made a few mistakes in combat, especially around reach and opportunity attacks. My players are all pretty ok with more complex combat and so I've been considering using AoOs and a few other things from 3e D&D in my 5e game.
I haven't given this much thought beyond this but what implications would there be for this? Am I potentially breaking the game? One example would be allowing an AoO if you were pushed out of a threatened square. I have a warlock character in the current game and that would make Repelling Blast a lot stronger for example.
I haven't given this much thought beyond this but what implications would there be for this? Am I potentially breaking the game? One example would be allowing an AoO if you were pushed out of a threatened square. I have a warlock character in the current game and that would make Repelling Blast a lot stronger for example.