Not to threadjack but, besides the main Dying Earth RPG book and the Primer of Practical Magic, what would you or anyone else feel are core or essential books to get of this RPG before it disapears?
I am interested in picking up some of these. They do sell the hardcopy books at Paizo also (although quite a few are currently unavailable - don't know if that means they will be available again before the end of April or not). However, I prefer .pdf's nowadays so I'll probably get them at RPGNow.
Couldn't say, I've only recently got them and only looked in the core, the Primer, and EPS 6 (which has a tiny article on d20 DE rules).
I did also get the Turjan book (designed to emphasize the darker, more 1e D&Desque feel of the Turjan books) the demons book (I love demon sourcebooks) the Compendium (both a monster book and world fact book), and the region and city sourcebooks.
I'm pretty tempted to see how the modules are done, adventures focusing on rogues with witty repartee seem intriguing and they have a whole trilogy adventure path for Cudgel level, as well as the Turjan level dungeonesque adventure.
The archmage concept of focusing on prestige among fellow mages does not interest me, though the sourcebook info on the existing archmages, the witches, powerful creatures, and the archmage warriors sounds good. The Cudgel one has lots of people highly recommending it as a fantastically fun grab bag for low level magic shenanigans.
The XPS's look like a good dragon/dungeon magazine with lots of stuff including a gygax article on Vance's influence on D&D in #2. I liked the Monte Cook one dealing with basically the same topic from a different perspective that is in #6.