Dragonhelm
Knight of Solamnia
Saw your post on Facebook and thought I'd come out of lurk mode to chime in. This is a fascinating topic. I've only skimmed the thread thus far, so pardon me if I duplicate something already said.
QR codes seem to be everywhere these days. I've seen them on the backs of cars, and even on ketchup bottles. When was the last time you read a ketchup bottle? There are any number of uses for them, from giving a link to your website, to your Facebook page, to a coupon code. I would like to think, though, that we in the RPG industry can do better.
Imagine if you buy a physical copy of a book, and the QR code takes you to a PDF download of the book. Or maybe to exclusive bonus content or content that was left on the editing room floor due to space. Or maybe to a preview of the next product in the product line.
Wait, we're creative folks. Let's do better still.
How about exclusive videos showcasing the world, setting, or rules? How about creator interviews? Music downloads, where customers can download the soundtrack to your game.
Yes, they look kind of funny, but there are ways to integrate a QR code into the design of your product.
So yes, I absolutely support the use of QR codes in RPG products - if used wisely. We live in a world of multi-media. Let's embrace that.
QR codes seem to be everywhere these days. I've seen them on the backs of cars, and even on ketchup bottles. When was the last time you read a ketchup bottle? There are any number of uses for them, from giving a link to your website, to your Facebook page, to a coupon code. I would like to think, though, that we in the RPG industry can do better.
Imagine if you buy a physical copy of a book, and the QR code takes you to a PDF download of the book. Or maybe to exclusive bonus content or content that was left on the editing room floor due to space. Or maybe to a preview of the next product in the product line.
Wait, we're creative folks. Let's do better still.
How about exclusive videos showcasing the world, setting, or rules? How about creator interviews? Music downloads, where customers can download the soundtrack to your game.
Yes, they look kind of funny, but there are ways to integrate a QR code into the design of your product.
So yes, I absolutely support the use of QR codes in RPG products - if used wisely. We live in a world of multi-media. Let's embrace that.