The strange case of the quarterstaff.
Quarterstaff: 1d6 (versatile 1d8) + STR. Using with a one hand, you can apply the Fighting Style Dueling that gives +2 bonus to damage roll. In addition, it is possible to apply the Polearm Master feat, which makes you use your bonus action to make an extra attack.
The problem, in my view, is that you can use the combination of fighting style along with feat and shield. Compared to a greatsword, this combo gives 51.5 DPR (4d6+20+8+1d4+5+2 = 51,5) while a greatsword gives 52 DPR (both Fighter LVL 20).
The combination brings to you a better Armor Class (at least you get +2 because of the shield, up to +5 with magical shield) and if you have a +1 magic weapon, you'll deal more damage than greatsword.
I believe that when he includes the quarterstaff in the feat was intended to be used with both hands, like glaive. However, there is a Sage Advice saying that is possible using with only one hand, but I believe they never imagined this bizarre and unreal combination.
Quarterstaff: 1d6 (versatile 1d8) + STR. Using with a one hand, you can apply the Fighting Style Dueling that gives +2 bonus to damage roll. In addition, it is possible to apply the Polearm Master feat, which makes you use your bonus action to make an extra attack.
The problem, in my view, is that you can use the combination of fighting style along with feat and shield. Compared to a greatsword, this combo gives 51.5 DPR (4d6+20+8+1d4+5+2 = 51,5) while a greatsword gives 52 DPR (both Fighter LVL 20).
The combination brings to you a better Armor Class (at least you get +2 because of the shield, up to +5 with magical shield) and if you have a +1 magic weapon, you'll deal more damage than greatsword.
I believe that when he includes the quarterstaff in the feat was intended to be used with both hands, like glaive. However, there is a Sage Advice saying that is possible using with only one hand, but I believe they never imagined this bizarre and unreal combination.