The Wounding Spell feat from Lost Empires of Faerun causes everyone hurt by the spell to continue losing 1hp/round. What will stop the damage effect? I hit the party with a wounding ice dagger spell last night, and the fight ended, but we didn't have the time to do any follow up. Now, I've got players emailing me asking how to stop the effects, and I didn't bring my book with me to work today, so if someone has it handy, I'd appreciate it if you could let mek now what will end the wounding effect.