overgeeked
Dragonbane
This is a [+] thread.
I’m honestly curious about this style of play. It’s utterly alien to me but I’m naturally curious and want to understand.
So in a no death game…
What is the point of tracking hit points and death saves? I’m curious about how this is supposed to work, mechanically.
A lot of referees don’t bother tracking things like weight carried, food and water, ammo, etc in the name of eliminating pointless bookkeeping. They don’t care about those aspects of play so don’t make players track those things. Essentially, you’re never going to run out of food and water, so don’t keep track. You have unlimited ammo, so don’t bother. Etc.
So I’m curious if hit points and death saves are also ignored for similar reasons. Since nothing happens if you fail three death saves, do they stay in the game? Are they tracked? Do you make the roll? If your character can’t die, why bother rolling?
What about hit points? If the end result of hitting zero hit points is ultimately nothing, why track them? If you do track hit points, what happens at zero? Are characters unconscious until someone revives them at zero hit points? Are they out of the combat until it’s over? How does it work?
Are monsters also immune to death or are their hit points still tracked and they’re as gleefully slaughtered as in every other style of play?
Finally, what benefit is gained by having no character death?
I’m honestly curious about this style of play. It’s utterly alien to me but I’m naturally curious and want to understand.
So in a no death game…
What is the point of tracking hit points and death saves? I’m curious about how this is supposed to work, mechanically.
A lot of referees don’t bother tracking things like weight carried, food and water, ammo, etc in the name of eliminating pointless bookkeeping. They don’t care about those aspects of play so don’t make players track those things. Essentially, you’re never going to run out of food and water, so don’t keep track. You have unlimited ammo, so don’t bother. Etc.
So I’m curious if hit points and death saves are also ignored for similar reasons. Since nothing happens if you fail three death saves, do they stay in the game? Are they tracked? Do you make the roll? If your character can’t die, why bother rolling?
What about hit points? If the end result of hitting zero hit points is ultimately nothing, why track them? If you do track hit points, what happens at zero? Are characters unconscious until someone revives them at zero hit points? Are they out of the combat until it’s over? How does it work?
Are monsters also immune to death or are their hit points still tracked and they’re as gleefully slaughtered as in every other style of play?
Finally, what benefit is gained by having no character death?