overgeeked
Open-World Sandbox
Yes, obviously. I’m not asking about that however.There are A LOT of consequences and failure conditions other than character death.
Yes, obviously. I’m not asking about that however.There are A LOT of consequences and failure conditions other than character death.
Yes, obviously. I’m not asking about that however.
Thank you, but I’m not asking about what consequences to impose instead of death.The rest of my post addressed your post by providing an example story hour that exemplifies the type of play you date asking about.
But to be more specific:
Tracking HP and death saves can sell help impose those consequences. Are you knocked out, world the character be "dead" normally? But because of the nature of the game, another consequence happens instead.
Maybe the character incurs an obligation from their God, maybe the character dropping (even if they were revived because that's how the game worked) allowed the bad guys to accomplish a goal and now the characters have more to do.
True. You could have 0 hit points is some sort of condition, exhaustion, etc. mechanic, and then death saves are made to remain conscious. Fail the three saves and you go unconscious and are out of the fight.Right. But removing death as an option is house ruling the game, so I’m curious where the potential cascade of related house rules ends. No reason to assume zero hit points mean unconscious in a no death game.
My understanding is that it's like playing Dragon Age (video game) where so long as one person lives, the entire party lives, though the 0hp folks may be saddled with malaise (perhaps lesser degrees of exhaustion) when the battle is over.Finally, what benefit is gained by having no character death?
Fortunately it never got to that point, and let me tell you, in Tier 4, I was trying to hit them hard!So technically no rule changes, but a table agreement to not let anyone die. On the off chance a character would die, what do you do? Like massive damage or no one heals before three failed death saves, etc? Do you just handwave it away?
You asked people what changes about their game when death isn’t on the line. They provided an answer to that.Yes, obviously. I’m not asking about that however.