Hypersmurf
Moderatarrrrh...
If a creature is blind and deaf, do you allow a reflex save against a fireball?
-Hyp.
-Hyp.
Caliban said:You can just attack the last square you were attacked from if you want, but after the first round or so you will probably miss automatically.
I don't see where it presumes that you can automatically make AoO's against someone you can't see and you don't hear.
Yes you do.
Where exactly does it state this?
I agree that an AoO is a defender dropping their guard, but where does it state that you are making constant attacks against them that always miss, except when an AoO is provoked?
If they are invisible and have moved, have you been blindly hacking at every square around you for 6 seconds and hoping to get lucky?
When you aren't facing an invisible opponent, you can see when they drop their guard (i.e. perform an action that provokes an AoO). That's when you attack them.
Hypersmurf said:If a creature is blind and deaf, do you allow a reflex save against a fireball?
-Hyp.
Caliban said:
Yes. You feel the heat and instinctively move.
Yes. You feel the heat and instinctively move.
hong said:
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Originally posted by Caliban
You can just attack the last square you were attacked from if you want, but after the first round or so you will probably miss automatically.
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Exactly. And there's always the chance that they _will_ still target the correct square, purely by blind luck.
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I don't see where it presumes that you can automatically make AoO's against someone you can't see and you don't hear.
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_But whom you know is there_. That's the point. Now if the person who provokes the AoO is outside the threatened area of the attacker, then it all becomes moot. But otherwise, there's always a chance that they'll get lucky.
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Yes you do.
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No, you don't.
... WABBIT season!
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Where exactly does it state this?
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It's the logical conclusion that is reached by reflecting on what the rules are supposed to represent, which is a state of constant attack-dodge-parry-move in continuous time.
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I agree that an AoO is a defender dropping their guard, but where does it state that you are making constant attacks against them that always miss, except when an AoO is provoked?
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You're not making sense here.
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If they are invisible and have moved, have you been blindly hacking at every square around you for 6 seconds and hoping to get lucky?
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Um, pretty much, yes. What do you think someone who's confronted by an invisible attacker, and hasn't managed to pinpoint them, is going to do?
Although in terms of game mechanics, it's not _every_ square that gets attacked. Note that you still have to choose the correct square in which to make the AoO, like with any attack. If you choose right, you got lucky and can move on to the 50% miss chance. Otherwise, the AoO is wasted.
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When you aren't facing an invisible opponent, you can see when they drop their guard (i.e. perform an action that provokes an AoO). That's when you attack them.
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Where exactly does it state this?
hong said:
Where exactly does it state this?
Hypersmurf said:If a creature is blind and deaf, do you allow a reflex save against a fireball?
Wall of Iron, Prsimatic Spray, or Otiluke's Resilient Sphere, then.
-Hyp.
Hypersmurf---
No. But if the improved invisible rogue hit you last round, you know he's 'around'.
Unless your intention is to make the attacker make Spot/Listen checks _every round_ to attack someone who's invisible?
Hypersmurf said:
Wall of Iron, Prsimatic Spray, or Otiluke's Resilient Sphere, then.
-Hyp.
Prismatic spray: They have a lot of different effects. You might smell the acid from the orange beam, feel the heat from the red beam, or smell the ozone/feel the static from the yellow beam. The other effects don't have reflex saves.