Vamprey
First Post
Telperion said:I use random encounter tables. However I have never used a random encounter table straight from the books. Don't really care for those, for one reason or another. Probably because whenever a party of PCs goes into an area where a pre-generated random encounter table would be useful they are either too low in level or two high in level. Either way I end up with a useless chart that doesn't add anything into the game.
However, since I know my own players and their characters, I have a tendency to create my own random encounter tables. They are handcrafted for the party level, have just the kind of monsters I like to use, don't have any excess material, are custom designed for the campaign setting I'm using and so forth. With these kinds of tables I can roll out a random encounter and expect it to really add something to the session.
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Not everyone feels the same. If random encounter tables are simply taken out of the books without a moments thought and thrown at the players because the DM can't think of anything else, then: yes, it is poor DMing.
This is somwhat similar to what I and the others in our group do when they DM. Random charts are designed for a very specific region, say the common creatures found in a small forest (who knows when that hungry bear is going to rumage through the backpacks at night).
Something that I hate however is setting up anything based upon levels, avoiding encounters that are beyond the abilities of a party is the parties responsibility not the DM's. If a forest is known for the extrodinary number of powerful beasts within and the first level party goes wandering through the forest, gets attacked and killed when they knew this, then they were to stupid to live anyway.
Same holds true for a party following any number of rumours, if the low level party decides to take on the giants in their keep, for example, they deserve anything they get which will most likely be death or a quick lesson on how to run away and then retire.